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  1. #11
    vvhorus's Avatar Senior Member
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    Apr 2016
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    Originally Posted by Xyyth Go to original post
    Line all the developers up along with the Destiny and Mass Effect: Andromeda developers and beat them like in the Airplane movie. lol
    That pleasure should be exclusive to the Division devs...
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  2. #12
    I can think a several "bait and switch", "low quality control" cash grabbers that can join them in line. Stop ripping us off with crappy programming. Learn where to drop vehicles...preferably not on our heads.
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  3. #13
    I finished the story some time ago and I am still playing.

    I still chase down convoys, attack Unidad/SB bases and lately I've been running around with a friend of mine doing his story. If I am running solo I will sometimes pick a mission to repeat on the other side of the map then make my way there.

    A simple mission reset option per province (including mission intel folder collection) in my opinion could expand replayability a bit.

    I imagine they have things coming our direction at some point but their delivery cadence is often not in step with the players voracious appetite for content. Cross our fingers =)
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  4. #14
    RHAIN07's Avatar Senior Member
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    Mar 2010
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    That continued power struggle element of keep & hold territory of those involved, is the missing piece. The continued rise and fall of rebel resistance and subsequent support mission types, is where it is at.
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  5. #15
    Originally Posted by jdkzombie Go to original post
    As soon as you beat the story, this game becomes the single most stale game I have ever played. There is farming gear. There are no random events. There are literally the EXACT SAME SIDE MISSIONS to do over and over.

    Lets play the story missions again, why not a new game + instead?

    The issue here that I see, is WAY too much ******* space, and not nearly enough stuff to fill it. Hopefully some DLC adds in random events someday. Since you can easily obtain all the weapons and attachments, there really isn't any reason to explore. No special weapons to obtain, no special gear to find tucked away somewhere. No interesting new gadgets that you might happen across in a hut well off the beaten path.

    Don't get me wrong, its cool that you can be told by some random village the EXACT GPS coordinates of every single weapon and attachment on the map, but that really leaves nothing up to exploration. Its not like you could be exploring and turn a corner into a Unidad base and lo and behold a weapon case!!! Wonder what is in it! GASP!!! A M4A1 carbine that is superior to the P416 (which is a high end update to the M4 according to Ubisoft)
    ^ THIS! lol. Yea, that "high end" m4 hasn't ever gotten used for me since the beta lmao.

    If the "good" ending is canon,
    Spoiler:  Show
    the one where the cartel splits into mini cartels
    , I think the addition of mini events scattered randomly throughout various regions would be smart and fun. imagine seeing two rival cartels fighting, then here you come with your rebellion and ghosts pals to restore "order"

    Of course I hope that this increased number in cartels would also come with variety in enemy npc visuals as well...
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  6. #16
    UbiPhobos's Avatar Community Manager
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    Nov 2016
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    Originally Posted by Carmisa Go to original post
    I finished the single player and now not sure what to do. For those who have also beat the game, did you continue playing side missions, or start a new game? And if you start a new game do you lose all your weapons? Would appreciate any good advice. Thank you.
    Hi Carmisa,

    We'll have post launch events coming up soon as well as PvP in the future. We'll also be making game updates based on community feedback and suggestions.
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