Originally Posted by Simi_Xiamara_ Go to original post
Im telling you its not prediction its reaction yeah sometimes they predict it. but the point is you can react to it. If you condition an opponent alot with top lights and dont throw it out often its hard to react to because you properly conditioned the opponent to not look out for zone then it will hit them. Ive seen people get hit by 30 frame over heads in mkx just because they were properly conditioned it doesnt mean the move is unpredictable anyone can block a 30 frame move if your looking out for it
It's the 2nd fastest zone attk in game. And your complaining it's slow........Originally Posted by Warlord19901986 Go to original post
Actually Orochi needs a buff...we really only have 2 moves that are worth a damn...and our moves are highly predictable...we have the least amount of health of all the heroes...and as a assassin type why are others (non-assassin) light and heavy attacks faster? Dodge is broken because you can still get hit mid dodge roughly 40% or more of the time...
Orochi is actually the most balanced character, turtle meta just makes him look underwhelming.But to make it so he can un turtle people I think the only thing they need to do is give Riptide Strike a feint and return Storm Rush's feint back (Maybe not exactly the same, have the distance longer than post nerf but shorter than pre nerf). They could also make the side attack faster.
Pretty sure pk has least amount of hpOriginally Posted by Tobias96716 Go to original post
Also orochi is only predictable cuz 90% orochi's only top light into guardbreak or some variations of it. I met some pretty damn good orochi's that were rly good at mixing things up.
Only assassin faster then you is pk.
Zerker has faster light and heavy attacks but orochi has faster skills (top light and zone)
Also zerker is wayyyyy more predictable.
Dodge is not broken. Dodge is amazing I play pk and warden.
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Tell me again how dodge is not broken...
Are you sure about this? Orochis zone is at 12f, like Warden, both zones cant be blocked on reactions. They are blocked by baiting it or by anticipation. ("If" people where able to react to these, you would have seen these getting parried. And nobody parries these. )Originally Posted by Warlord19901986 Go to original post