Yeah tends to be the Ubisoft MO.Originally Posted by DerHerbman Go to original post
They are so disconnected from their player base and just cannot seem to grasp how vital that is until it is too late.
Then they scramble to ty and get people back with free items etc but it is too late at that point.
Regarding you revenge point, I agree.
Because people can make their character a revenge mode based build it literally takes 2-3 blocks to go into revenge so you end up facing foes that just keep spamming revenge and makes it irritating to have a fair fight.
If fairness and balance are not implemented ASAP this game won't be played in the next 2-3 months as the button mashing spammers will grow tired of winning with 3 button combos and leave just after those who want to play a good game of chess have bailed for good.
The cheap ***g0ts at ubi should release a dedicated hosting client, warframe`s pvp is extremely unpopular in a pve community, however the pvp players asked a dedicated hosting client for over a year, eventually the devs listened and now the players have several reliable servers to play, disconnections arent a issue since long ago, i was always there and i can tell that it was the exact situation, there was people who wanted to play but the p2p method only gave endless frustration, this is the list of active dedicated servers all hosted by players and obviously sending the data to the main database, some of these servers have several instances running, the same would happen in FH:
http://content.warframe.com/dynamic/dedServerStats.php
I can only say why I have stopped playing until a bigger patch.
1. 1v1 feels pointless due to defense meta. I did not master it but it is obvious watching more talented players and looking at the game system that you just can't attack people unless you are using some soft of spammable unblockable like warden shoulder charge mixup, warlord headbutt, or pk zome/light attack spam. I want to do something and push the gameplay forward rather than feel like to attack is to be destroyed. The basic attacks should be blockable but not punished so heavily. I feel like this will take a major design change to make the game work and I'm a bit doubtful about how soon this will be fixed, if at all.
This is my major reason for rapidly dialing down on learning to 'get gud' and play the game a lot, it doesn't feel worthy of the time investment yet.
This could be somewhat alleviated in brawl if people didn't cry like babies if you try to actually fight 2v2
So fine, 1v1 and 2v2 is out. Fine, let's check out dominion, goof around, team fights etc, not as big as an issue here, right? Now we get into some other problems. The first one is revenge gear. Playing vs max gear before you get it sucks. Playing with max gear on both of you sucks too. I don't know why they didn't test out max revenge gear and thought it would be a good idea to let classes accumulate it so fast such that they can use it 5 + times in the same fight.
Revenge is interesting, if it happens only once in a fight, regardless of gear. The thing needs a one minute cool down on it or something. Also the nature of the game doesn't feel like there is much interesting strategy, it forces you to spread out, 1 person in each lane, 2 camping for the double point value and 1 in the midlane farming minions, one guy roaming around as needed. It is really hard to deviate from this strategy because of the loss in points if you aren't physically standing on the point.
So really I see this as logging in and not having much to do right now. I really hope there is some change to the defensiveness of the game because I would like to pick it back up. I personally don't care about the cost of steel/cosmetics, whatever. I do care about the cost of getting gear and prestiege 3, that is a bit annoying, but whatever, my first concern is that there is a competent base game under the hood, and I'm not seeing it yet, though it feels closish.
There are a lot of issues in For Honor. Starting with the horrible P2P over to the non-existent balancing and the not really thought out warmap. Not to mention the ridiculous gear advantage once you hit gear level 108. It's just no fun. Especially when wardens and conquerors only spam shoulder/shield bash light shoulder/shield bash light (btw. shoulder/shield bash light) and then win the 1on1. Oh and I didn't mention the absolutely broken revenge ability. And why do players have FULL health when revived ? I have the feeling this game was created by little kids trying out new things in video game development rather than by experienced game developers who actually care about the quality of their product, sorry I can't take that serious. Stopped playing as well, there are way more optimized early alpha games out there.
I've stopped playing because I couldn't stand the dcs anymore.
Furthermore, I still can't stand bugisoft's moderators and customer care representatives insulting our intelligence over and over.
When we played beta it was no damn beta, it was the final release without elimination & skirmish and fewer maps. They have released an unfinished product that can't provide uninterrupted gameplay. They knew about this and stalled us with useless troubleshootings to miss our refund window (my NAT has always been green).
I won't say that I won't buy another bugisoft game again, because they might come out with something good. But I won't let my hype take over me -again- and I will check the forums and wait till the game is stable.
Im sure many of you would like to leave your words and VOTE in here and be heard by the Ubisoft bosses somewhere where they are.
Please, come in here and be heard: http://forums.ubi.com/showthread.php...die-today-Poll
This gave me a pretty good laugh for how true it is, I play Blazblue and dark souls, and this game was the love child of the two in my eyes. The hatemail I got, even in the beta, blaming lag and OP on things that weren't so. That is why I love these games.Originally Posted by MassiveD. Go to original post
Well. You two have yet to understand what im saying:
Please read this slowly.
People arent playing it because they drop out of alot of games. They lose the progress every time, after a while they leave.
The game is easy to play, hard to master. And actually really good. Like most people say : the game is good but i wish the connection was better. Thats all.
No hate, no git gud talk and no tears. Just fix servers please, that would be great. If they gave this a server solution today (not possible) the people playing would go up again. I guarantee it
I guess you both play on consoles? The problem is far worst on pc, which is the most neglected platform when it comes to support from Ubi.