🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #11
    Originally Posted by OnlyTopHeavy Go to original post
    Do you even understand what you're asking for? i never had any problems in duels and brawls, and playing on a server would result in having some lag in a game that requires pinpoint precision.
    Because peer to peer doesn't have lag!?

    I've only been gaming online now for nearly 20 years, so yeah... I think I know what I'm asking for.
    Share this post

  2. #12
    today has been especially rough for me...the orders to 2 two elem matches? i got one...then after getting dropped out of 4 in a row i just gave up...
    Share this post

  3. #13
    Ubisoft had their goose that could lay golden eggs with this game; 300,000+ beta testers before release! Unprecedented hype and popularity! Players who love the core game so much that EVEN WITH the utterly terrible P2P system shockingly still persevere through it and play it anyway! EVEN WITH terrible over-the-top unbalanced microtransactions giving tremendously unfair advantages to players simply for shelling out more money, they STILL persevere!

    And yet, even with all that, even with having the BEST SELLING GAME OF FEBRUARY 2017, they decided to stick with P2P still? Are you guys NUTS? This game has (maybe "had" at this point, but hey) the potential to be THE NEXT BIG THING in E-Sports! This has (or, again, maybe "had") the potential to be the kind of game you tune in on Twitch and see with ESPN-like announcers talking about in front of a giant stadium with 4 korean looking players with giant headphones on one side and 4 european looking gamers with their custom gaming rigs and red-backlit keyboards on the other side, with giant "Red Bull" and "Mountain Dew" flags hanging down with a gigantic IMAX-size display for the crowd to spectate the game on... and they stick with P2P?

    P2P. Is. Suicide.

    Seriously, the lag, the timeouts, the disconnects, the failure to join, that's just the tip of the iceberg. I've seen fair share of videos already with players abusing it to the point of teleporting around behind players, and on the PC version of the game at least players are apparently already DDOS'ing or forcefully disconnecting users from their games in order to "win by default" so they can maintain high rankings, it's just absolutely absurd.

    There is no way, and will NEVER be any way, to enforce any sort of proper safe environment using P2P, there is no way to prevent DDOS with it, there is no fully accurate way to detect cheating with it, because there is no central computer to be REFEREE; this is like back-yard wrestling with your neighbor compared to sanctioned boxing matches, there is simply no debate, supposedly Ubisoft says they will consider dedicated servers "when the cons outweigh the pros" with P2P... so let's go over it:

    P2P

    Pros: Ubisoft doesn't spend money and acts cheap for no good reason

    Cons:
    DDOS
    intentional disconnects
    teleporting players
    failure to join game
    random disconnects
    no way to detect or prevent cheating
    long game session resynchronization every time a player leaves game
    player base shrivels up and dies
    nobody buys the game
    game gets poor reviews because of it


    Dedicated Servers:

    Pros:
    players join and leave games seamlessly without the game ever having to pause
    anti-cheating easy to detect and enforce
    player teleporting prevented
    DDOS attacks impossible because nobody can get your IP
    intentional disconnects impossible
    game gets better reviews
    more players buy the game
    SUPER IMPORTANT ONE --> Ubisoft makes more money that easily surpasses the money spent on making dedicated servers
    player base grows
    people love the game so much they actually don't mind paying for the microtransactions, Ubisoft makes even MORE money

    Cons: Ubisoft has to spend money to get servers up and running initially



    I played the open Beta, which to me was great because it got to give the majority of those 300,000 users who MIGHT HAVE ALL BOUGHT THE GAME (if the networking didn't SUCK SO HARD) a preview to see whether or not they should spend any money on this.

    I didn't.

    In it's current state, I will not buy this game for more than $10, because that is all it is worth as a lousy P2P title with easy cheats, exploits, lag, disconnects and other frustration... hell, with such buggy networking I probably still wouldn't even play it for very long even if it were free; I was yelling at the top of my lungs in frustration at the OPEN BETA, and THAT WAS FREE! FREE! I WAS YELLING AT HOW BAD IT WAS AT A FREEEEEE GAME! That is BAD! That is EPIC MAXIMUM LEVEL BAD BEYOND POWER LEVEL 9000 BAD! It does NOT GET MORE BAD than that!

    IF this game had dedicated servers as it ABSOLUTELY REQUIRES, I would shell out $60 and buy a copy RIGHT NOW. As would probably HUNDREDS OF THOUSANDS of other users who are holding back if they have half a brain after having seen what a joke the networking code was in the open beta!

    So think about it... either stick by your stubborn cheap *** guns and don't make 1 more penny on this epic failure to launch... or do the right thing, and maybe you can actually turn a profit.

    The choice is yours Ubisoft.
     3 people found this helpful
    Share this post

  4. #14
    So maybe this Idea will to Ubi$oft....

    Make Dedicated Servers part of the Season Pass! See that way you can get everyone to buy the Season Pass! You'll make the money you want and us players will fork it over for this rather than getting 6 new outfits and 30 days of Boost.

    But seriously, this game will die with thes connection troubles
    Share this post

  5. #15
    I agree that p2p must be replaced with normal servers. The p2p is ruining the game causing a lot of connection troubles and possibilities for cheaters, bug users and other griefers.
     1 people found this helpful
    Share this post

  6. #16
    p2p = You connect to me(imagine a straight line) =shortest route = lower ping

    Server = You connect to server and I connect to server(imagine a triangle with you on the right, me on the left, and the server up top) = longer route = higher ping



    Why does no one understand this? Servers are the reason R6 Siege has a peekers advantage. You want that kind of lag in every game of FH you play?! You want peekers advantage for every swing of your sword?!
    Share this post

  7. #17
    JoeyTwoHands's Avatar Member
    Join Date
    Mar 2017
    Location
    FU.CK! UBISOFT RE_TARDED EMPLOYEES
    Posts
    53
    Don't forget to delete the ingame voice chat function.
    btw: how on earth did you come up with that? It's a annoying thing and only ******* children are using it, to annoy other players by loud screaming noises.
    Share this post

  8. #18
    JoeyTwoHands's Avatar Member
    Join Date
    Mar 2017
    Location
    FU.CK! UBISOFT RE_TARDED EMPLOYEES
    Posts
    53
    Originally Posted by OpethianKnight Go to original post
    p2p = You connect to me(imagine a straight line) =shortest route = lower ping

    Server = You connect to server and I connect to server(imagine a triangle with you on the right, me on the left, and the server up top) = longer route = higher ping



    Why does no one understand this? Servers are the reason R6 Siege has a peekers advantage. You want that kind of lag in every game of FH you play?! You want peekers advantage for every swing of your sword?!
    I HAVE that lag in almost every game I play in FH. Actually sometimes so bad that I Cannot start one attack or Block.
    Share this post

  9. #19
    P2P is a god send for duel and Brawls, keep that p2p for this. No delay, no lag, its perfect for a game that has so tight timing and control.
    Share this post

  10. #20
    Originally Posted by LanceOfPassion Go to original post
    I HAVE that lag in almost every game I play in FH. Actually sometimes so bad that I Cannot start one attack or Block.
    Well, I hate to tell you, dedicated servers wont help.
    Share this post