Definitely needs random events, but not sure about robbing the houses of already quite poor people. A few kidnappings, HVT's hidden away, missing drug and money stashes, and maybe events where the player has to hold a certain area (an old farm or ruin) from waves of on-foot goons... just anything really to give us something to explore the massive open world that isn't highlighted on the map. So many people online seem to play this by going from objective to objective (often via fast travel) and not even bother driving around and seeing the world. Just feels a wasted opportunity to me by Ubi not to encourage exploration.
This is exactly what the game needs, IMO. Random encounters/events like in Far Cry or Homefront Revolution.
-HVT assassination;
-HVT extraction;
-Hostage situations;
-Convoys that you have to destroy (mayvbe carrying weapons or shipment);
-Intel that needs to be stolen;
-Etc
Thos missions could only give you experience - or small amounts of resources, or maybe boosts.
Needs to be a reason to them though. Something like finding money stashes goes towards building villages/schools/hospitals etc and you get a notification that the $10k you've just found has added 2% to whatever. Same with hidden drug locations, that they take away a percentage of what is sold worldwide. HVTs remove a level of control in an area. Also throw in some random attacks when you find these things. All of this needs to be off map though, only highlighting randomly in remote areas.
my suggestion would be as follows
1st addition "SEARCH AND DESTROY" missions. rebels spotted patroling enemies in a Location A and there is a radius marker where you can search. big enough to go for to give room for searching
2nd. Addition "KILL/CAPTURE AN OFFICER/LEUTENANT/ETC.". this would be another random variety of a Mission where you can get the Mission to kill or capture. the Capture idea is really well for the immerson of stealth, because if the Captain/Officer/Leutenant gets in struggle he flees from the outpost, so it is a little force to go sneaky for it and then if you captured you have to extract to the next SAFE ZONE!
3rd Addition "RESCUE HOSTAGES FROM EXECUTION" this is a really good immersion like in Far cry 4. you have to keep killing 6 MAIN Enemies that are around the hostages. additionally there are others around. but these 6 are in Order to kill if time is over OR if they are alarmed what gives you the force to go sneaky and fast against them
4rth. Addition "REBEL OPS" these missions are assistant missions for Defending a Place or a Skirmish against enemies or for an Assault to an Outpost. the best thing would be if some REbels could be Captured in a CONVOY where you this tim HAVE TO capture the Convoy in one peace and EXTRACT to a SAFE ZONE!! this would give the game more varieties after playing through the game. it would be a great addition for the New Game + Feature.
5th. Addition "CONTROL BOLIVIA" back to New Game + it would be a good Longlivity feature if you could capture/lose outposts. if you help rebels in an assault these outposts are from now on in the hands of them. if you dont help for defending it is a chance of 75 % that they lose this ones again. it would give a new feeling to get a sense clearing out outposts. but they are always overtakeable back. and if they overtook this back in the next 30 minutes they are immune from overtaking and can reinforce their patrols. till the next assault.
REBEL SUPPORT IDEA !!!
needs resources instead of a Cooldown timer. this would be better than it is at the moment. it is too op if you can always take the supplies infinitely by time cooldown.
so the resources are needed (an amount of cost) to call them and the Cooldown is also added to avoid a Spam!!!
so we need an Infinite way to get resources to even call any Supports. Oil for vehicle support, Medical for Troop support, and so on!!
so they can give some resources and after lvl 30 a way like the division where you can lvl up and get rewards. a box or something to get some new cosmetics if you want or even lvl up further for upcoming missions, weapons, etc
so the feature of random missions on the map could be to get more resources for calling supports etc!!
these are only suggestions for the longlivity of the game. it would inbound the ghosts to have something to do and to reach after killing EL SUENO!! they have to be endless and get the Random feature like in other UBISOFT TITLES ! always the same CONVOY at the same route and always the main stories at the same location even the side missions always same (Not replayable though) is too repetitive. UBISOFT made it well in some other titles (Watch dogs 1/2, Farcry 3/4/Primal, Assassins Creed Unity/Syndicate) the game is the biggest open world they ever created so the game should be the best featured and filled they ever did.
but i have hope that the Devs could give some infos about the future Updates and not only PVP / DLCs. hope at least they take these suggestions to implement for the DLCs which i even think they will not do!! i hope more for free updates to improve the open world, the HEART of this game!!
By the way, if any of you has any sufggestions for that kind of missions, or thoughts, here is a new thread: http://forums.ubi.com/showthread.php...0#post12497270