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View Poll Results: Is warden OP for high-level play?

Voters
60. You may not vote on this poll
  • Yes

    28 46.67%
  • No

    32 53.33%
  1. #1
    nipop0's Avatar Junior Member
    Join Date
    Feb 2017
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    10

    Warden is too OP?

    First off, I would like to state I am usually not the one to complain and whine and many things, but I think this is a serious problem. At first warden seems really well balanced, especially for low-mid level. Once in high level, it changes big time. I've always wondered why almost all the youtubers that were high level were always playing as wardens, until I got to high-level myself. I noticed even more wardens, and I noticed warden were the ones killing me the most no-matter what class I played. The warden takes most of his moves from all the other classes. For example, the shoulder charge could be the same a warlords charge, but better. His double attack, taken from the orochi, and he also has a pretty decent throw distance. The problem with is, they're basically uncounterable. They usually almost go full on defensive and when they don't they just abuse their shoulder bash. The shoulder bash is the biggest problem, if you dodge it the warden just cancels it into a gb which is uncounterable since you dodged. and if you stay there he just continues his charge and gets free hits. when he isn't doing this he's just sitting there, defending, parrying, not falling for feints. it's absolutely insane. He's basically invincable, and it doesn't help that he also gets a zone attack along with all of these things listed.
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  2. #2
    We.the.North's Avatar Banned
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    Oct 2013
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    740
    Remove uncounterable guard break after a block / parry (thus fixing the defensive meta) and the warden would be fine ...

    But I'll still vote Warden is OP because I dont play him. (See how that poll isn't accurate at all ??)
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  3. #3
    Originally Posted by We.the.North Go to original post
    Remove uncounterable guard break after a block / parry (thus fixing the defensive meta) and the warden would be fine ...

    But I'll still vote Warden is OP because I dont play him. (See how that poll isn't accurate at all ??)
    This is how to destroy the warden lol. Only thing you left him with is Sholder bash vortex. And if you say that'd op your just bad
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  4. #4
    Vortex is incredibly easily counterable by simple light attacks you muppets... They will try to either bash or mix into GB, both ar defeated by a simple light attack, vortex doesnt even work on bots anymore, and it definitely shouldnt work against players, lol
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  5. #5
    I agree shoulder bash is unbalanced atm. Imo a solution would be to move shoulder bash to an input with C+guardbreak like nobushi (keybaord) with a bit of backward momentum.
    This way warden ability to pressure into a dodge his opponent is weakened.
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  6. #6
    Originally Posted by MassiveD. Go to original post
    Vortex is incredibly easily counterable by simple light attacks you muppets... They will try to either bash or mix into GB, both ar defeated by a simple light attack, vortex doesnt even work on bots anymore, and it definitely shouldnt work against players, lol
    Should be a way to show the player skill on posts, right?

    A lot of complains about Peacekeeper and Warden, and I do not have problems with them at all.

    Warlord and Conqueror my problem is how they can turtle and the fight take an eternity, but man, poor Conqueror with a non feintable hit which can be parried. Warlord and his tiny range, everytime he tries headbutt me I just trade a light for it: I got no damage, he does.
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  7. #7
    Originally Posted by MassiveD. Go to original post
    Vortex is incredibly easily counterable by simple light attacks you muppets... They will try to either bash or mix into GB, both ar defeated by a simple light attack, vortex doesnt even work on bots anymore, and it definitely shouldnt work against players, lol
    No, it's not.
    The only light that's fast enough (at least for my main) is top, so guess what a good Warden will parry?
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  8. #8
    Originally Posted by secrecy274 Go to original post
    No, it's not.
    The only light that's fast enough (at least for my main) is top, so guess what a good Warden will parry?
    Can warden even cancel vortex into Top riposte?

    And you can easily do it with side lights, and classes like Orochi, PK, Nobushi and Berserker who can zephyr sideways absolutely shreks wardens vortex.

    Vortex is really not an issue if you counter it with a light
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  9. #9
    Originally Posted by MassiveD. Go to original post
    Can warden even cancel vortex into Top riposte?

    And you can easily do it with side lights, and classes like Orochi, PK, Nobushi and Berserker who can zephyr sideways absolutely shreks wardens vortex.

    Vortex is really not an issue if you counter it with a light
    Yes, they can, been on the receiving end of that too many times to deny it, and no, the Lawbringers side lights are not fast enough to stop the shoulderbash.
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  10. #10
    Originally Posted by secrecy274 Go to original post
    Yes, they can, been on the receiving end of that too many times to deny it, and no, the Lawbringers side lights are not fast enough to stop the shoulderbash.
    Lawbringers own vortext is faster and has priority over wardens vortex tho... just push them
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