Hey there,


I think you should rework the conqueror zone attack a bit. Just let me explain why.

Lot of (good) player will say that conqueror being of the top tier and having one of the best opening, don't need a rework. I totally agree except for the zone attack that seem useless especially for what it based on: keep player away. Why not considering the second turn of the mass to be able to put people on the ground? They can avoid the second with a double dodge anyway ?

I think the total defense should not be broken by being dashed except when the stamina is out. The mechanism of the total defense, being weak against guard break work really fine, but it must give more stability.