First of all, I'm a pretty die-hard Division fan, I'd convince my grandma to buy it and play if she was mentally able to.
My gripe is on how can a AAA title, with so much potential, be so scarce on content? Hell pick anyone on my friends list and we'll write you 2000 pages of new ideas and story content, but a studio that has made millions seems so lost...
All people want is more DZ area's, more story progression, like wtf happens next with the green poison, some new game modes, and new gear.
You base your map off a real city, I know NY is bigggr than 9 DZ areas. You have a really good story going on...yet it's been at a stalemate for over a year. There are tons of possible game modes that you can take elements from...yet we only have 2 competitive ones. You have dozens of skills, yet only a couple of gear sets to compliment a few of those skills. 1 set of exotic gear...........
I don't know, is it content or implementation that Massive struggles with? I would like TD to be my goto game for 2017, but even Siege has more promising content than TD, even Destiny seems to still be kicking strong, and they've been around for longer than TD, just not sure what the problem is. It's just sad, and not as exciting as we know the potential possibilities.
Worrying thing is that they can't see this and are still making poor decisions.Originally Posted by SJSquishy Go to original post
Two factors:
1. Unsold physical copy backstock.
2. Dead title.
Ubisoft is in the situation where they refuse to spend any money on further development of a dead title but they need to move the physical backstock or retailers will return it for credit. So you get much ado about nothing and that will be enough to move the backstock with the retailers taking much of the discount hit.
It's a shame in my opinion, but probably my own fault for buying the game in the first place.
But when the game was released it had so much potential, they could have done so much to make this game really fantastic and a start of an amazing franchise.Originally Posted by Rathpig Go to original post
I played the Beta's of this game and pre-ordered as well and when I first starting playing the game, I enjoyed every minute of it, it's only since about 1.5 - 1.6 patch releases that it started going down hill. Way to many nerfs for my liking. Some needed to be done, but a lot of them was done to balance out PvP and them nerfs effected PvE when they shouldn't have.
Which is why I purchased two copies and season passes even though I was hesitant since it was an Ubisoft title ported to PC. I took a chance. Great early game with great potential.Originally Posted by Disturbed59 Go to original post
But nothing else. No real community support. The silly "elite" crap. The tone deaf response problems. The cheaters unaddressed after a year.
Yea, my fault returning after quitting post 1.3 and expecting anything more.
Same here and now it's a pile of boring repetitive nonsense that in 4 to 5 months will get more stuff to play on everything we already have played for a year (so it's be more boring repetitive nonsense with nothing new as an EXPANSION)Originally Posted by Rathpig Go to original post
It doesn't matter anyway the game is well almost pointless to me now nothing to do but the same sht everyday, so it's down untouched for a long time (might take a peak at the second part of year 2 but with NO new map extension/no new story or level cap raise then it's kinda mute at best)
The new Destiny update next week almost seems like a new refreshing change from this game.
Along with the new game i'm downloading (Player unknown battlegrounds) that's the new good loot to kill last man standing P v P game that's more enjoyable and definitely more fun to play.
Originally Posted by SGU-Ivano Go to original post
You know those mean very little. (that is one tiny section of the playerbase.)