Yes, has passed to be completely broken, to just broken.Originally Posted by Rhodri331 Go to original post
Thats something to be proud of.
She is so damn fast, she completely bypass the passive ability of berserkers.
I suppose is all working as intended.
But she is fine, Pk users say so, must be true
And the same people ask nerfs for LB.
Ubisoft community in a nutshell
Her longest attack chain is 2x Lights and 1x Heavy. That's 3 attacks long.
She relies almost entirely on being reactive and twitchy aggressive. Her mobility and speed are her biggest allies since obviously her attack chains are not.
Her biggest damage source is the triple stab + bleed, without it, she's going to be suffering quite a bit of difficulty. That was nerfed twice. Her stamina pool was nerfed once. The only thing that was actually "buffed" about her was her reach from 2.75 to 3.00 so she can actually hit people after parrying them.
I played against the advanced version of it, where a PK mixed the zone attack cancel with some heavies from left and light attacks here and there. Of course that requires a lot more skill than the shown video, I got the feeling this is kinda ****ed up anyway. I can't do something similar with the classes I play, not by a long shot. The PK I mentioned killed three of our guys like it was nothing. All it would take is some more recovery after a zone attack, before you can start into the next. It's fine when it costs a good bunch of your stamina, but with unlimited stam in revenge, it really is kinda broken. Especially if you take into advice that this is the new standard meta for equipped PKs for a week or two now.
By the way, I am really not the guy who shouts "Nerf!" every time I can't handle something. I don't find PK, Valk or Orochi too fast in general. Just this zone attack cancel spam in revenge feels like it does way too much for the risk you take - slim to none.
If I were new. I absolutely woudn't play PK after reading this, I mean, what garbage class am I going to play ?Originally Posted by Rhodri331 Go to original post
Luckily Im not new, and I know, its broken.
Its more powerfull than the others 2 assassins, at the same time deals more damage, has faster attacks, and overall is easier to play.
Bypasses the berserker free GB after a deflect, and has the fastest ZA in the game.
Poor PK, its a shame they are not as Op as LB
Oh yes, if you combione revenge, and poison blades, you will be able to one/two shot a full health shugoki. Fine as planned
NAh, PK users say pk is fine.Originally Posted by GewaltSam Go to original post
Lb users are saying LB is awufull, but they are a bunch of liars.
No, she's fine because her range is very low and I can react to her attacks very well. It's rare I lose for one.Originally Posted by Lord-Micidial Go to original post
The problem with Peacekeeper is that she's a "noob stomper". Most players don't know manage range and timings. Peacekeeper, Warlord, Warden, all of them give a lot of opennings and in fact are very predictable, but most people are too lazy for learn the game proprely.
You can light hit someone charging a heavy/bash if you pay attention in the fight.
You can control the range to avoid spammable moves or stay in a comfortable distance to counter it.
Those are lessons from fighting games in general. Nothing special.
So the best way to deal with PK is using others OP classes such as warlord ? CoolOriginally Posted by Vingrask Go to original post
Oh btw that part was fantastic "No, she's fine because her range is very low and I can react to her attacks"
Flawless logic. Nothing to say
I'm detecting a hint of "Mad". I prescribe this remedy. Take 200mg of "Git Gud" and call me in the morning.Originally Posted by Lord-Micidial Go to original post
Trolling aside, the other two assassins? The Berserker has uninterruptible combos and has stagger/stun every single hit. Each hit does more alpha damage than any light attack the Peacekeeper has. The Orochi has a guaranteed overhead heavy after guardbreak. With the right gear stats, he can take out a half to 2/3rds HP in one strike! If he's in Revenge Mode he can one-shot like that, and his overhead lights are the same speed as the Peacekeeper's.
Peacekeeper light attacks, 13-frames.
Peacekeeper Zone Attack 9-Frames.
Here's the kicker though. Y'all are getting hung up on the numbers without understanding the fact that the human eye cannot even perceive the difference between 13-frames and 9 frames.
Hell the human eye can't even perceive a difference in frame-rate less than 30 FPS. You're complaining about a measly 4 frames?
Zone attack, FYI, ALWAYS comes from the right hand side. ALWAYS. Most Peacekeepers are noobs, using her as a noob stomper, and will spam zone attack with revenge mode. Easy to predict, easy to punish, or at least survive.
Poison Blades doesn't do **** btw. It gives you some slight bleed damage with regular attacks. The real damage comes from the Fear Itself feat (Tier-4 Feat) which reduces enemy defense and stamina regen, which in turn leaves them more vulnerable to damage and punishes them for being careless with their attack spam. Coupled with revenge mode THAT is what is killing people. It's end game power play, and it's really no different than a Shugoki getting Low Health and then just spamming Demons Embrace for 1-hit kills.
1) PricelessOriginally Posted by Rhodri331 Go to original post
2) Doesn't do ****. It gives more bleed damage. So it actually DOES ****. And we all know how much op bleeding is.
3)You cannot spam nothing, you take your risk, if you fail, you are dead because he will remain defenseless for 3+ full seconds.
Zone attack always comes from right ? Yeah, thats why we do have a bug fix request going on
Oh yes speaking about berserkers, they are slow and can be parried, also PK ignore on of their special trait. Working as intended. Cya when pk will get a nerf.
I am in the camp that revenge mode needs to go, or get a major overhaul, so I don't know if that would be a problem if they changed or ditched revenge mode. If they don't then her zone attack needs changed. Both together is causing the problem. I can't comment on anything further being op with the PK until this is fixed, as correcting this might be all she needs.