Originally Posted by
Rhodri331
Go to original post
To expand on that, unnatural tracking abilities are when attacks track in a way that defies the normal expectations of attack tracking.
If you're an experienced player, you'll know that if you attempt to dodge at X time, that Y-Attack will logically not land. In this case, the player is not only able to land said attack, but it actually strikes outside of the normal arcs.
Say you try to dodge/roll backwards to reset the fight to neutral. Well, in spite of the fact that my situation (as a peacekeeper) that I'd have one of the widest dodge/rolls in the game, the accused would regularly lunge/attack forward and strike.
Attempt to counter guardbreak as you should post patch, and it locks down anyway.
With experience in the game stretching back to closed alpha, and experience as a peacekeeper to closed beta, I'm not exactly a new player, and I'll be the first to admit I'm not an expert or "pro player" (if anyone can actually be so arrogant to label themselves as such so early in the game's life cycle), but I'm not new, and I'm not inexperienced, I have an intuition for cheaters. The accused, I have no doubt in my mind, is one.