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  1. #1

    Neverending waves of fkn Unidud pigs....

    Come on...once these hounds get a scent they never frickin stop coming!!
    Isn't there any way to cut these fools back or tone their waves down?
    There seems to be an endless supply of them and once they're out...they don't go away.
    I've tried killing them, waiting them out, running across the map in vehicles...they don't go away!

    Wtf are we supposed to do with this bullcrap!?
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  2. #2
    RHAIN07's Avatar Senior Member
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    Mar 2010
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    Have you tried using a flare gun and run like...
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  3. #3
    If you kill enough of them, either the system breaks or they just stop coming for a while. Other than that, the idea is not to piss them off in the first place. The Unidad has a lot of personnel and/or resources. You aren't supposed to be able to just go toe to toe with them so don't.
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  4. #4
    Originally Posted by ixar7 Go to original post
    Come on...once these hounds get a scent they never frickin stop coming!!
    Isn't there any way to cut these fools back or tone their waves down?
    There seems to be an endless supply of them and once they're out...they don't go away.
    I've tried killing them, waiting them out, running across the map in vehicles...they don't go away!

    Wtf are we supposed to do with this bullcrap!?
    They are the temporary army for Bolivia at the time of the ghosts deployment, and are there to stop fighting/murder. So it makes sense that they are everywhere and want to chase you down with a vengeance.

    However - They seem to spawn helicopters on you at times, I know they follow a programed path but I cannot tell you how many times unidad has spotted my friends and came down on us like a hammer. It is annoying, but understandable. They do seem to chase you pretty far though.
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  5. #5
    The unidad make the game interesting. Fun just getting into it with them and beating their butts till they stop coming and they do stop. I have had 4 bars and beat them down in about 30 minutes. If you dont want to fight just run away you can lose them . You just have to lose line of site, or distance.
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  6. #6
    HT1 and M249, with a little bit of cover makes them a cakewalk. Just saying. Makes those fights a lot quicker.
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  7. #7
    Originally Posted by Phienyx Go to original post
    If you kill enough of them, either the system breaks or they just stop coming for a while. Other than that, the idea is not to piss them off in the first place. The Unidad has a lot of personnel and/or resources. You aren't supposed to be able to just go toe to toe with them so don't.
    Yep. I'm not sure if it is intended or not. We had just finished a break into the radio transmitter mission and had a handy single door entrance to the building. Unidad was alerted so we just held the door with our LMGs. We got up to alert level 4. Helios, apcs, and hordes arrived. We just filled the doorway with lead. All were surprised when suddenly it was quiet. Outside on the road was a pile of trucks and some apcs. The alert level was still at 4 but no one else was coming.

    I don't know if they give up after a while or if there are too many vehicles backed up on the road they can't get to the hot spot and so they don't spawn.

    It was fun times though.
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  8. #8
    mezzatron's Avatar Senior Member
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    Even on extreme I kill them wave after wave and when I'm bored I run away so they lose my tracks. It's pretty easy.
    Put the difficulty down if you're dying too much. Remember you can run and hide, tell your team to 'regroup' so they don't keep fighting.
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  9. #9
    Moon-Pye's Avatar Member
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    Once I get to 4 stars with Ubisoft patrols, they throw everything they have at you for 4 or 5 more waves and then they get "lost" and the 4 stars disappear. I have never had them become "endless".
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  10. #10
    I love a good outnumbered balls to the wall fight. Like what was said above, don't piss them off in the first place and if you do, break contact, fall back and lose them!
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