I would like to add this preface stating that this isn't a bug and in the situation I'm describing, the enemy team is just using the tools given to them to win the game. This isn't something that I look at negatively. It's a winning team making sure they win.

That being said, I feel like it would bring a more positive aspect if resurrections were limited in certain game modes. Elimination being my main focus.

Ok- so in a situation like an elimination match where you're the last man standing on your team- enemy has 3-4 players up- they decide they're going to let you 1v1 through them in a practice known as "Honor". Not really sure what that is, but I hear about it often. So you shred dude 1 and one of these two scenarios goes down (out of an infinite number of possible scenarios- I know- we're talking about these two. Focus.):

1) One of the remaining enemies sees you going for the execute and interrupts it. Starts his 1v1 with you that way- dude 3 rezes dude 1 while you fight. Back to 3v1.

2) You don't get the execute- dude 2 starts duel- dude 3 rezes dude 1.

This would probably take a good chunk of the remaining "honor" aspects from the community. I've been the guy who has given up a round or ten because I wouldn't rez my teammates when we had the advantage. The odds were already stacked against him- it only feels right to give him an actual chance as opposed to giving him some temporary illusion that he could be the guy who 1v3'd and took the round for a team who may or may not be up to snuff. We'd probably see even less events like that, but I think letting a player only be rezed once per elimination round would level the playing field a bit and probably have more pros than cons if implemented.