Originally Posted by
KOR-jongwoo
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I believe personally that the warden's ability to charge and then feign the charge gives him an advantage over about every character in the game with the exception of the Shugoki depending on when you strike him. I believe that the only thing that needs a nerf on the Warden is mainly the stamina cost for being able to spam his shoulder charge, but giving the choice to stop with the charge all together and turn it into a guard break, or continue on with the charge giving him a free heavy strike. Either way I believe it is completely unbalanced in comparison to other characters with similar charges that lose half of the users stamina. I think that is the only mechanic with the Warden that should be changed. The rest of his kit is fine. But I believe he should receive more punishment for canceling his charge near enough half way through.