Every 3rd Suggestion and Feedback is about how OP is a character so I'm just gona write it down, grab a popcorn this is gona be long,
1. Warden. Warden is almost fully balanced, the only major issue is that if he misses a not fully charged shoulder bash you can't punish him, which is kinda unfair. If this characters vortex is 50-50 chances that gona hit you this should not be allowe. I suggest that if Warden misses a shoulder bash he should not be able to counter a guard break this would make the warden a real minde games character. Other than that it is completly fine.
2. Conqueror : I'm not going to say anything caouse he is allready getting nerfed, just 1 thing he should be able to be punished if he misses his shield bash too and this bash should take more of his stamina.
3. Orochi: Orochi needs aliitle nerf I admit it. First: He should be able to be punished after you block his zone attack like with the Warden. If you block Wardens zone attack you get a free guardbreak cause it is quick and if you guess it right to block you get a reward. Right know you can just spam zone attack and then defend till you get back your stamina cause you wont get any reward after blocking the zone attack. Second: His top 2 light attacks takes too much damage. When u have your last bar with every her you need 1 heavy attack to kill a person, but not with Orochi. With Orochi you only need to hit him once with a top light attack cause the second is a guaranteed hit. This is just too big damage. It is all ready hard to parry his top light attacks don't make it more powerfull. His second light attack should not be a guaranteed hit. It should be like peacekeepers, her second light attack is not guaranteed it is just fast and can come from any direction Third: After a successfull storm rush he gets a free top light attack which I have allready mentioned takes too much damage cause the 2nd is a guaranteed hit. I was playing with nobushi and this storm rush, top light combo took half of my entire health!!!! I mean WTF? With Orochi you dont need to parry just instead of a heavy attack you dash back and do this 2 times and your opponent is dead. Other than that he is fine.
4. Warlord: He is allready getting the right nerf with the headbut nerf
5. Shugoki. At the start of a duel he is a 50-50 chance character. He can either sprint through you with his ability and you fall down and than he can give you a heavy attack. With any other charatcer it would not be a problem but Shugokis heavy allready takes a big damage. If that damage would be lower it would not be that bad. His passive shield is a little bit overpowered but hardly you gan go through it you just need to out smart him.
6. Lawbringer needs a little buff cause he is too slow he cant do anything if he counters someone. I don't know how to buff him I will leave that part to the Ubisoft team.
7. Peacekeeper: I'm not complaining about her. I think she is almost completly ballanced. It is only her second light attack is too fast maybe it should be a little more slower. Her first attack is not that hard to parry you just have to get used to her.
Nobushi, Raider, Berserker and Kensei are perfectly good. Some people complaining about Nobushi, that she is too powerfull. I just have to say 1 thing to those people. Her light and heavy attacks are easy to parry just look for it and you can counter her. Her kicks are slow enough to have enough time to doge it.
All I had to say was this thank you for reading this an lets hope that Ubisoft will see this post and think about what I've just wrote down.