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View Poll Results: Do You Think steel is too hard to get?

Voters
82. You may not vote on this poll
  • Yes

    18 21.95%
  • No

    39 47.56%
  • Give more steel rewards

    17 20.73%
  • I don't care about gear score

    8 9.76%
  1. #11
    I would assume that you didn't even read the post you just looked at the poll? The OP CLEARLY says pay to win.

    Originally Posted by Plutonium Bug Go to original post
    Very true but poll says Do You Think steel is too hard to get?
    Topic Title is wrong
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  2. #12
    You've clearly never actually played the game if you believe that at Reputation 1 you can have a gear score of 108

    Reputation 1 - 36
    Reputation 2 - 72
    Reputation 3 - 108

    Originally Posted by Sgt Goob Go to original post
    Can you not?
    What do you need to get the best gear? you need your Gear score to increase.

    You can do this on a level 1 if you pay enough. It only costs Salvage & Steel to enhance gear.

    So yes, you can grind away to Rep 2-3 where you can start getting better drops but you can also just buy crap loads of pieces of armour, break them down, then use salvage to enhance your crap items, then the next items you get, are a higher Gear score, and off you go....

    if you spent enough, you could easily be a lv1 character with 108 Gear score?
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  3. #13
    DrExtrem's Avatar Senior Member
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    To a certain extent - yes.

    Gear is an important factor and your chances to get the right gear is by far bigger, if you buy additional steel.


    Emotes and ornaments however, do not habe any gameplay value.
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  4. #14
    Gray360UK's Avatar Senior Member
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    It's all relative to how much time and effort you believe you need to put into this game. A lot of lazy people seem to believe a game that has been out for 4 weeks should have already provided them with enough Steel to have every single thing in the game unlocked. The game was clearly intended to be a long term project for the player, with DLCs that release what, every 3 months? So a year of play at least? And here we are, just one month in, and already people feel sad because they don't have every type of plant pot decoration it's possible to have on their Nobushis straw hat, and can't wave their sword in 5 different ways, only 2. Really .... ?
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  5. #15
    No. You MUST play the game to get the higher gear. If you're saying that someone who has played 3 days and didn't buy steel is at a disadvantage to someone who has played 3 days and did buy gear, then sure. The problem here is your no longer talking about pay to win. You're talking about income disparity.

    Players will always be at different levels of play and fiscally as well. My son and two friends play for honor. So I will use the four of us as examples of why pay to win isn't an actual thing.

    TripleH (29,000 a yr)
    Warfar3 (29,000 a yr)
    Ironwolf (44,000 a yr)
    Plan B (84,000 a yr)

    TripleH and Warfar3 both bought steel when the game came out. Both spent a good portion of their money on Champion Status and upgrades in non-gear related purchases like emotes and ornaments. Ironwolf and I did not buy anything. TripleH and Warfar3 both have lower gear scores than do Ironwolf and I. Why? Because they play less than we do. They are both single and have more disposable income than Ironwolf and I do so they could afford to drop money on steel. I however cannot afford to do that. So I didn't.

    Just looking at my scenario you can see that the two players who paid money to get steel don't have an advantage. They're actually not even on par with myself of Ironwolf. Pay to win implies that all you have to do is spend money and you're on the same level as someone who plays consistently. It's a fallacy. You CANNOT pay to win this game. You must play.

    That leads me to the root of your point. That people who spend money will be ahead of those who just grind it out. That's life. Get over it. People have more money than you do. People have more time than you do. Get over it. Life's not fair. In the end, you can buy all the best gear in the world, but when you're toe to toe with someone, the gear is going to only do so much for you. At some point skill is going to settle in and you're either good enough or you're not, because in the big picture, the first few reputations is the only point where gear is at its biggest disparity.

    Originally Posted by DrExtrem Go to original post
    To a certain extent - yes.

    Gear is an important factor and your chances to get the right gear is by far bigger, if you buy additional steel.

    Emotes and ornaments however, do not habe any gameplay value.
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  6. #16
    Please jump off the bandwagon
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  7. #17
    DrinkinMyStella's Avatar Senior Member
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    Originally Posted by Gray360UK Go to original post
    It's all relative to how much time and effort you believe you need to put into this game. A lot of lazy people seem to believe a game that has been out for 4 weeks should have already provided them with enough Steel to have every single thing in the game unlocked. The game was clearly intended to be a long term project for the player, with DLCs that release what, every 3 months? So a year of play at least? And here we are, just one month in, and already people feel sad because they don't have every type of plant pot decoration it's possible to have on their Nobushis straw hat, and can't wave their sword in 5 different ways, only 2. Really .... ?
    i made this thread not to see who had enough time on there hand to play, i just wanted some opinions on if people thought for honor was pay to win or if the steel system was fair or not etc. obviously gaining loads of steel will not happen over night.
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  8. #18
    Again you're using "Pay to win" and then "Steel Generation" interchangeably. That's a fools errand.

    The game IS NOT pay to win. It's very clear. That should not be something you're even entertaining as you MUST play the game to get to the higher gear. You have to play every character to be able to do it. You CANNOT just log in, buy top end gear and run around like a noob in 108 gear at Reputation 0 Level 1. It CANNOT BE DONE.

    Steel generation on the other hand is a viable topic. I think it's just fine considering you can make about 7000 steel a week. I don't make that much per week, but it is the cap.

    Originally Posted by DrinkinMehStella Go to original post
    i made this thread not to see who had enough time on there hand to play, i just wanted some opinions on if people thought for honor was pay to win or if the steel system was fair or not etc. obviously gaining loads of steel will not happen over night.
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  9. #19
    DrinkinMyStella's Avatar Senior Member
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    Originally Posted by xXl Plan B lXx Go to original post
    No. You MUST play the game to get the higher gear. If you're saying that someone who has played 3 days and didn't buy steel is at a disadvantage to someone who has played 3 days and did buy gear, then sure. The problem here is your no longer talking about pay to win. You're talking about income disparity.

    Players will always be at different levels of play and fiscally as well. My son and two friends play for honor. So I will use the four of us as examples of why pay to win isn't an actual thing.

    TripleH (29,000 a yr)
    Warfar3 (29,000 a yr)
    Ironwolf (44,000 a yr)
    Plan B (84,000 a yr)

    TripleH and Warfar3 both bought steel when the game came out. Both spent a good portion of their money on Champion Status and upgrades in non-gear related purchases like emotes and ornaments. Ironwolf and I did not buy anything. TripleH and Warfar3 both have lower gear scores than do Ironwolf and I. Why? Because they play less than we do. They are both single and have more disposable income than Ironwolf and I do so they could afford to drop money on steel. I however cannot afford to do that. So I didn't.

    Just looking at my scenario you can see that the two players who paid money to get steel don't have an advantage. They're actually not even on par with myself of Ironwolf. Pay to win implies that all you have to do is spend money and you're on the same level as someone who plays consistently. It's a fallacy. You CANNOT pay to win this game. You must play.

    That leads me to the root of your point. That people who spend money will be ahead of those who just grind it out. That's life. Get over it. People have more money than you do. People have more time than you do. Get over it. Life's not fair. In the end, you can buy all the best gear in the world, but when you're toe to toe with someone, the gear is going to only do so much for you. At some point skill is going to settle in and you're either good enough or you're not, because in the big picture, the first few reputations is the only point where gear is at its biggest disparity.
    This has nothing to do with income, i have enough income to buy whatever i want in the game its about self control and wasting money for a game ill probably get bored of soon, i really don't know what income has to do with it. What im saying is do you have to pay in order to be good in 4v4 game because i guarantee that if i went into a dominion now with a level 1 zero gear score then i would get destroyed all the time. The quicker you get 108 the better you will do in 4v4 hence everyone moaning about gear score and MM.
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  10. #20
    Gray360UK's Avatar Senior Member
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    Originally Posted by DrinkinMehStella Go to original post
    i made this thread not to see who had enough time on there hand to play, i just wanted some opinions on if people thought for honor was pay to win or if the steel system was fair or not etc. obviously gaining loads of steel will not happen over night.
    Fair enough, but like I said, it's still relative / subjective. What is too long, too hard, and so on?
    Pay to Win, no, but to have a shortcut, yes. They are very different things. You cannot pay to get something I can't get without paying, or to kill me with something I can't kill you with.
    Pay to shortcut isn't a bad thing imho, it allows people without so much time to get on a level footing with people who have all the time in the world.
    What's missing is people taking personal responsibility for their own lack of time / patience. This is not the games fault.
    I think the Steel system is very fair.
    The number of free chests avaialable for story mode completion and the amount of daily steel from short / easy to complete orders (600 per day) allows even a fairly casual gamer to have at least one very well equipped character of their choice, even though we are only one month in to what was always intended to be a game with long term goals for the playerbase.
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