At this moment, almost every1 trying to play brawl, like a double duel and if you kill your opponent, you will wait till your teammate lose or win, and then join into the fight. This is completly the opposit what ppl will do when the ranked mode will launch in the next patch.
So basicly ppl don't know how to brawl, or what is brawl should be/will be. Team comps/strats etc.
When you'll start to play ranked brawls, there will be NO honor anymore...ppl won't wait till you finish your duel, they will stab u in the back, because at the end of the day, every1 playing for the win.
My biggest problem, that 2v2 maps are desinged for double duel, not for brawl (at least most of them). I mean, you have 2 separate places to fight, and hard to reach your team member if you wanna play the true brawl. (like how the big boys doing in tournaments) Ofc there is the Forest and Canyon, which is cool, but thats all.
My other problem is that almost every map (except Forest again) is favor for the Warlord. That dude can push you for miles...Even if you took 90% of his hp, just one single GB, and he can push into something. Especially on some maps, like Santuary bridge. End of the story.
Ofc ppl have this code now, like don't push down each other from cliffs, not using revenge and stuff, but this kind of attitudes will dissaper once you play for the win. And i don't have any problem with that, because objectives made for purpose...if there is a cliff try to push me down, if there is a spike, let's go, try to push each other into it. But on those maps Warlord will dominate really really hard. For example Santuary bridge, is the worst desinged 2v2 map. I mean, on that map even a lvl 1 Warlord have the chance take any1 down, because he just have to wait for a sing succesful guard break, and he can win coz of his throw range.
So i think, they should desing some of those 2v2 maps, coz they are able for double duels, but not for brawls.
Thoughts?