🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Warden is stupidly over powered

    This is a persistent topic and it's ****ing ******ed. Their vortex spam is complete ******** that it can go from a shoulder charge (of of which the execution time can be varied) which can lead into either the shoulder bash followed by a light attack, which is unblockable if you don't dodge oh...and if you do dodge it's simply a guard break.

    Not to mention their stamina cost is ridiculously low considering the frequency at which it can be done.

    yeah, I'm a bit salty over this but ****, it's still overpowered.
     1 people found this helpful
    Share this post

  2. #2
    Agreed with litle kinder words I have all ready wrote it down completly that why he is so overpowered

    the link is here if you are interrested: http://forums.ubi.com/showthread.php...ds-to-be-fixed
    Share this post

  3. #3
    DFQN1's Avatar Senior Member
    Join Date
    Sep 2016
    Location
    Germany
    Posts
    734
    It's sad that nearly 90% of Warden players abuse the vortex completely. Because of this reason it should be nerfed.
    Share this post

  4. #4
    DrExtrem's Avatar Senior Member
    Join Date
    Dec 2015
    Location
    Bremen, Germany
    Posts
    3,488
    Originally Posted by rekevin000 Go to original post
    It's sad that nearly 90% of Warden players abuse the vortex completely. Because of this reason it should be nerfed.
    Every skill/attack loop should be fixed. Not only the wardens which is the slowest one.
    Share this post

  5. #5
    DFQN1's Avatar Senior Member
    Join Date
    Sep 2016
    Location
    Germany
    Posts
    734
    Originally Posted by DrExtrem Go to original post
    Every skill/attack loop should be fixed. Not only the wardens which is the slowest one.
    Yes, all in all this game needs a lot of fixes
    Share this post

  6. #6
    Originally Posted by DrExtrem Go to original post
    Every skill/attack loop should be fixed. Not only the wardens which is the slowest one.
    Yeah agreed. The attack loops, no matter how hard or easy they are to avoid or counter - only contribute suckage to gameplay.
    Share this post

  7. #7
    Aarpian's Avatar Senior Member
    Join Date
    Dec 2016
    Posts
    704
    Originally Posted by Barboron Go to original post
    This is a persistent topic and it's ****ing ******ed. Their vortex spam is complete ******** that it can go from a shoulder charge (of of which the execution time can be varied) which can lead into either the shoulder bash followed by a light attack, which is unblockable if you don't dodge oh...and if you do dodge it's simply a guard break.

    Not to mention their stamina cost is ridiculously low considering the frequency at which it can be done.

    yeah, I'm a bit salty over this but ****, it's still overpowered.
    Are you playing as a conqueror?
    Share this post

  8. #8
    Originally Posted by Aarpian Go to original post
    Are you playing as a conqueror?
    Yeah but the disadvantage in conqueror (as I know what you are going to get into) is that the heavy attack after shield bash is only guaranteed after bashing someone into a wall so it is nowhere near the same considering warden can chain a shoulder bash very quickly after a light attack, which a conqueror can't do and thus breaks the chain. Not to mention the Warden has far more options to branch into from their shoulder tackle, Conqueror is quite limited in choice by comparison. Charge into heavy or charge into light. Not to mention if you dodge the conqueror that's it...dodge a warden and they get a free guard break since you are in animation and can't counter that.
    Share this post

  9. #9
    DrExtrem's Avatar Senior Member
    Join Date
    Dec 2015
    Location
    Bremen, Germany
    Posts
    3,488
    "quickly"

    It needs to charge up or it will not hit a knocked back enemy. Dash backwards and the cycle is broken.

    I am not saying, that it is easy.

    When you see the enemy warden charge up, use your fastest attack to disrupt. The warden can not GB into an attack.
    Share this post

  10. #10
    Originally Posted by DrExtrem Go to original post
    "quickly"

    It needs to charge up or it will not hit a knocked back enemy. Dash backwards and the cycle is broken.

    I am not saying, that it is easy.

    When you see the enemy warden charge up, use your fastest attack to disrupt. The warden can not GB into an attack.
    And then the Warden just starts the Vortex up all over again. Also, the warden tends to start the cycle off light attacks, of which the warden got very quick ones.

    Tip, Raider can sidestep and GB that pesky warden.

    //Also anyone playing Conq basically should not speak on overpowered crap. Conqs get a ton of dmg for free of their shield bash, a move they can initiate of almost anything. Only thing more ridiculous than Conqs are Warlords and their damn headbutts.
    Share this post