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  1. #1

    idea for improvement... Agree ?

    first of all i think the game is fun to play but there ubisoft should have been implement some few more things to make the gameplay greater.
    here are some of the things that should have been in the game.. If not in all difficulties, then it should be in advance or extreme mode for hardcore gamer.

    - when sniping from the distance of more than 200-250m, you should get extra XP for killing an NPC

    - Camo stats for some of the clothing.

    - NPC should hear the sound of the gun when unsuppressed up to 200meter, it will make the stealth game more fun.
    at the moment when u r shooting a gun unsuppressed from 130 meter away, the NPC won't notice u at all and I'm playing the game in Extreme mode.

    - in expert mode, when proning aside to an NPC they still don't notice u, should be fixed.

    - The AI should be more like in the divison.. Using he environment, trying to surround u, just being more clever.

    - NPC should be more aware of the surrounding, like when one of them has been killed when near them or something.

    - the harder the difficulty the more XP u get

    - knife throwing should be added ?

    - make the advance and expert NPC more clever, better eyesight, heavier armed

    - Laser sight need improvement, can't barely see it.

    - what are backpacks for? The backpacks should be unlocked or hidden in the game like weapons case and should be use full.

    - fix the deadzone for consoles

    - dead body disappear to fast, why?

    - veteran and unidad should be more clever and harder to deal with than normal NPCs

    - add survival mode like when farcry primal was adding to the game.
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  2. #2
    XxHunterHxX's Avatar Senior Member
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    i kinda wish i could disable backpack since is just pointles....just like bodyarmor...i ghet the estetic but still...
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  3. #3
    Ubi-Iudex's Avatar Community Representative
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    Pretty cool list right here, MthaG! We always have our eyes out for feedback. Thank you for sharing yours with us!
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  4. #4
    yes, my suggestion would be as follows

    1st addition "SEARCH AND DESTROY" missions. rebels spotted patroling enemies in a Location A and there is a radius marker where you can search. big enough to go for to give room for searching

    2nd. Addition "KILL/CAPTURE AN OFFICER/LEUTENANT/ETC.". this would be another random variety of a Mission where you can get the Mission to kill or capture. the Capture idea is really well for the immerson of stealth, because if the Captain/Officer/Leutenant gets in struggle he flees from the outpost, so it is a little force to go sneaky for it and then if you captured you have to extract to the next SAFE ZONE!

    3rd Addition "RESCUE HOSTAGES FROM EXECUTION" this is a really good immersion like in Far cry 4. you have to keep killing 6 MAIN Enemies that are around the hostages. additionally there are others around. but these 6 are in Order to kill if time is over OR if they are alarmed what gives you the force to go sneaky and fast against them

    4rth. Addition "REBEL OPS" these missions are assistant missions for Defending a Place or a Skirmish against enemies or for an Assault to an Outpost. the best thing would be if some REbels could be Captured in a CONVOY where you this tim HAVE TO capture the Convoy in one peace and EXTRACT to a SAFE ZONE!! this would give the game more varieties after playing through the game. it would be a great addition for the ENDGAME + Feature.

    5th. Addition "CONTROL BOLIVIA" back to Endgame + it would be a good Longlivity feature if you could capture/lose outposts. if you help rebels in an assault these outposts are from now on in the hands of them. if you dont help for defending it is a chance of 75 % that they lose this ones again. it would give a new feeling to get a sense clearing out outposts. but they are always overtakeable back. and if they overtook this back in the next 30 minutes they are immune from overtaking and can reinforce their patrols. till the next assault.

    these are only suggestions for the longlivity of the game. it would inbound the ghosts to have something to do and to reach after killing EL SUENO!! they have to be endless and get the Random feature like in other UBISOFT TITLES ! always the same CONVOY at the same route and always the main stories at the same location even the side missions always same (Not replayable though) is too repetitive. UBISOFT made it well in some other titles (Watch dogs 1/2, Farcry 3/4/Primal, Assassins Creed Unity/Syndicate) the game is the biggest open world they ever created so the game should be the best featured and filled the ever did.

    but i have hope that the Devs could give some infos about the future Updates and not only PVP / DLCs. hope at least they take these suggestions to implement for the DLCs which i even think they will not do!! i hope more for free updates to improve the open world, the HEART of this game!!
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  5. #5
    vvhorus's Avatar Senior Member
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    Originally Posted by NoVa_Erk Go to original post
    yes, my suggestion would be as follows

    1st addition "SEARCH AND DESTROY" missions. rebels spotted patroling enemies in a Location A and there is a radius marker where you can search. big enough to go for to give room for searching

    2nd. Addition "KILL/CAPTURE AN OFFICER/LEUTENANT/ETC.". this would be another random variety of a Mission where you can get the Mission to kill or capture. the Capture idea is really well for the immerson of stealth, because if the Captain/Officer/Leutenant gets in struggle he flees from the outpost, so it is a little force to go sneaky for it and then if you captured you have to extract to the next SAFE ZONE!

    3rd Addition "RESCUE HOSTAGES FROM EXECUTION" this is a really good immersion like in Far cry 4. you have to keep killing 6 MAIN Enemies that are around the hostages. additionally there are others around. but these 6 are in Order to kill if time is over OR if they are alarmed what gives you the force to go sneaky and fast against them

    4rth. Addition "REBEL OPS" these missions are assistant missions for Defending a Place or a Skirmish against enemies or for an Assault to an Outpost. the best thing would be if some REbels could be Captured in a CONVOY where you this tim HAVE TO capture the Convoy in one peace and EXTRACT to a SAFE ZONE!! this would give the game more varieties after playing through the game. it would be a great addition for the ENDGAME + Feature.

    5th. Addition "CONTROL BOLIVIA" back to Endgame + it would be a good Longlivity feature if you could capture/lose outposts. if you help rebels in an assault these outposts are from now on in the hands of them. if you dont help for defending it is a chance of 75 % that they lose this ones again. it would give a new feeling to get a sense clearing out outposts. but they are always overtakeable back. and if they overtook this back in the next 30 minutes they are immune from overtaking and can reinforce their patrols. till the next assault.
    Aren't there already story/side missions where you can do all these? The more I read your post, the more inclined I am to believe you're being sarcastic...
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  6. #6

    Coop

    Fix coop and examine what the tarija error code actually means
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  7. #7
    Originally Posted by vvhorus Go to original post
    Aren't there already story/side missions where you can do all these? The more I read your post, the more inclined I am to believe you're being sarcastic...
    no, they are only fixed Missions you can do once and done!! i speak about Random Missions/events/Activities. more active calls for help or something. not only doing these Static missions on the same place one time and have nothing to do after!! what after story or most side missions? new Game + ?? they should not be static on one location. it should exist more varieties for replayable missions besides CONVOY and Main missions!!

    REBEL OPS? CONTROL BOLIVIA? KILL / CAPTURE ?? RESCUING HOSTAGES FROM EXECUTIONS? i dont mind these side missions. they are like i said above TOO STATIC and are once done they are done. we need to do after finished almost the whole game. it makes no sense for me. the most regional places are empty, too!!

    the missions should be Interactional and more in random locations to replaye! convoy missions are even static driving the same route. more varieties of replayable missions than main story and convoys. i speak about more New game + mechanics. if you are done with one region and have nothing else in this beauty of Jungel, desert, .... after a while it is EMPTY. you should read the whole post
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  8. #8
    vvhorus's Avatar Senior Member
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    Originally Posted by NoVa_Erk Go to original post
    no, they are only fixed Missions you can do once and done!! i speak about Random Missions/events/Activities. more active calls for help or something. not only doing these Static missions on the same place one time and have nothing to do after!! what after story or most side missions? new Game + ?? they should not be static on one location. it should exist more varieties for replayable missions besides CONVOY and Main missions!!

    REBEL OPS? CONTROL BOLIVIA? KILL / CAPTURE ?? RESCUING HOSTAGES FROM EXECUTIONS? i dont mind these side missions. they are like i said above TOO STATIC and are once done they are done. we need to do after finished almost the whole game. it makes no sense for me. the most regional places are empty, too!!

    the missions should be Interactional and more in random locations to replaye! convoy missions are even static driving the same route. more varieties of replayable missions than main story and convoys. i speak about more New game + mechanics. if you are done with one region and have nothing else in this beauty of Jungel, desert, .... after a while it is EMPTY. you should read the whole post
    I read the whole thing the first time. Still my position stands.

    All supply side missions respawn after a while (convoy, steal plane, steal chopper, intimidate, etc.).

    The game is not even out half a month. More content is coming soon. We need to wait and see...
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