I always avoid doubling up on someone, especially if my teammate is winning. If a teammate jumps in on my fight, I'll use that time to retreat or I'll just watch them until one is dead. If you're so eager to fight my opponent for me, go right ahead. I will not, however, allow my enemy to execute my teammate. I will finish you off before you can do that. Everyone has their own personal definition of what it means to be honorable in this game. My rule is if you don't team up on me or my teammates, I won't do the same to you and your teammates. Being a Samurai, none of my characters have a cheese move other than zone attacks, in which only the Nobushi and Orochi have good ones. So I can't really do anything against cheesers.
Another aspect of why I don't like to team up is that I disrupt my teammate's attacks and GBs when I begin to wildly swing my big sword, or my giant spike log, or my freaking spear. When they start attacking my opponent, it disrupts my GB or staggers my attack that may have decided the battle, or it consumes my uninterruptable stance and therefore puts me at a disadvantage. If you play a character with bleed, you have a risk of causing your teammate to bleed when you wildly attack in a mob. I've killed my own teammates when I come in swinging my weapon.
See here is someone who just doesn't get it. It's not your opponent. Your opponent is in a duel. In a 4v4 match its an opposing player. It's not your opponent. If it were only your opponent then each person would be required to kill their opponent first. It's an opponent and you're completely missing the boat. You do not have a singular target. Your teammates do not have a singular target. Your job as a team is to kill the opposing team as rapidly as possible and avoid being killed in the meantime. If you're standing by watching your teammate die you're giving away points to the opposing team, which is at its most simple helping the opposing team. You're playing for both sides and that's a problem.
Originally Posted by Flyin Japman4 Go to original post
Everyone has different play styles, and they both hate each other.Originally Posted by End_My_Life12 Go to original post
Well, when you put it that way, then I understand. I just felt that since I hated being ganged up on and would rather be given a chance to fight each of my opponents, regardless of whether or not I would succeed. If I showed that kind of courtesy then they might show it back. But 9.10, they will not. So it's best to assume they won't. But do you apply this to all of the 4v4 modes or just Dominion or Skirmish? In a Dominion or Skirmish, then of course I will be more aggressive, but this is mostly for Elimination. I've defeated my initial opponent, now you need to defeat yours, and I will mop up if you fail. But when the enemy is capable of respawning, then by all means let's go all in.Originally Posted by xXl Plan B lXx Go to original post
I'm all for people having different play styles.
If you don't want to throw someone off the ledge. Don't.
If you don't want to spam light attacks as a Peacekeeper. Don't.
If you don't want to spam headbutt-heavy-guardbreak as a Warlord. Don't.
I'm NEVER going to tell someone else not to do "INSERT DISPUTED TECHNIQUE HERE" because the way you play your game is a personal choice. I don't have to like it, but that's cool. But when you purposefully enter a team based game and then don't play as a team you're not talking about a play style anymore. You're talking about a clearly defined decision to play as a single player in a team based game and that's where my rub lies with the entire topic at hand. You've now created a 4v3 with one player who will join in when it fancies them. Team based concept games are conceptually pretty easy to understand.
No one in Call of Duty would allow someone to kill their teammate and then fight them after they've done so because 2 players attacking one player would be considered dishonorable.
No one in Smite would watch their teammate die while fighting another player, because you believed it to be dishonorable to help.
No one in Rainbow Six Siege would watch their teammate die while fighting another player during a hostage protection die, because you believed it to be dishonorable to help.
No one in Destiny would stand by in a crucible match and allow their teammate to die for fear of being called out for interfering with their one on one match up.
If this game were called Medieval Warfare NO ONE would be talking about the honor or lack of honor that shows up during the game, and it's infuriating to keep hearing about how there is a code that is driven by the name of a game. Instead, because the game has the word Honor in it we have this warped sense of loyalty to a code of conduct that isn't a part of the game and isn't a part of the game mode rules.
Originally Posted by SAVAGE_CABBAGE1 Go to original post
I get what you're saying. I really do. I hate being ganged up on, but I also understand the component of the game that leads to it. If you're spawning that means I have a 4v3 advantage for 15 seconds (executed, 12 seconds if not). If I can kill another player during that time (4v4) then I now have a 4v2 advantage for say 7 seconds. If I can keep you in that spiral we're going to win more than we lose.
Overall, the game mode defines what is and isn't okay more than the "code of honor" people are talking about. Respect your teammates enough to know that the end game is to have more points on the board than the opposing team. If you're not good enough to win. Well regroup and try again. There is nothing wrong with failing. But failing to try to help? That's a huge problem for me and that's where I really have a problem with the code of conduct that is not written anywhere.
Originally Posted by Flyin Japman4 Go to original post
I've ran into this a few times where it was pretty frustrating, playing Dominion I seen a Conq on my team fighting a PK and getting his a$$ kicked at one of the capture points, I rushed in and charged the PK into a wall and got a few hits in and the PK recovered and started light spamming me, which is really hard to defend as an LB, I look around wondering where the Conq I just saved from being killed was and there he was... sitting off to the side, now watching me get my a$$ kicked.
I got killed, then the Conq got killed, I went to message him to tell him this is a 4v4 mode not a duel and his messaging was turned off, probably because of all the hate mail he gets. This guy went 0-5 that game and was a major contributor to the loss that match.
I have no idea how sitting back and watching a teammate die when you can help can even be considered honorable in the first place. Imagine being at a bar and someone is beating the head off one of your friends and you stand there and watch, "oh I'm just waiting for him to finish, then I'll fight him fairly".
Not helping teammates/allies when they are in trouble is anything but honorable.