Quotes from genius: Rahnzan, you disagreed with me and thats fine but literally everything you said is talking about how I am wrong about it being OP rather than me actually being factually wrong about anything... so do you know what a "fact" is? Also you kind of ignored the part of his strikes being to broad. Look, I am not necessarily right and I could be wrong about his power level but what the heck! your post about me being "factually wrong" seems to say nothing about "facts" is just raging about how you think that the very idea that I think there is an unbalanced character is terrible.
Now, I am going to respond to it like it was at all constructive (which it wasn't):
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Constructiveness is for debates, facts aren't debatable. Disagreeing with you implies there's some dissonance between what I've said being different from what can be physically proven. That's like disagreeing with gravity, or that the earth is round. "Disagreeing" implies what I'm having with you is an argument and not a lesson. We are not nearly so equal. But I'm not going to sit here and have a bizarre nested meta argument with you about what an argument is so on to the facts.
1) Fact: Without high damage his combos would mean he has -severely- less damage than any other character in the game. If we just made his light and heavy equal in damage to the next strongest light and next strongest heavy, he would be doing only TWO THIRDS the damage of every other character in the game because that's how simple math works. Three hits do one third more damage than two hits. Dispute me.
2) Fact: His unblockable is the slowest attack in game. Dispute me.
2a) Fact, a good player parries an unblockable instead of dodges because it provides you with way more guaranteed damage than none. Dispute this.
2b) Opinion: It is the most difficult attack in the game to parry.
2c) Opinion: It is the easiest attack in the game to parry.
I can only postulate, that something moving slower is easier to parry because you have more room for error than an attack that takes 12 frames to finish. What isn't debatable is that the grand majority of the player base overwhelmingly finds heavy attacks easier to parry than light attacks, this is something the game developers have data to back. You're essentially crying about an extra-heavy attack. You're not wrong in this case, you're either stupid, weird and alone in your predicament, or a liar. Even if you're telling the truth and you really do find parrying light attacks easier than the Shugoki, you're less than .001% of the player base. What you can and can't do doesn't matter.
2d) Even if you're completely inept and STILL want to try to dodge it, THE DISTANCE IT TRAVELS MEANS NOTHING BECAUSE HIS ATTACK IS ONLY EFFECTIVE DURING HIS DAMAGE FRAMES. YOU NEED TO TIME YOUR DODGE SO THAT YOUR INVINCIBILITY FRAMES LAND ON THE SAME FRAMES AS HIS DAMAGE FRAMES. THIS MEANS HE COULD DO A GOD DAMN 360 SPIN (READ: VERY BROAD ATTACK) FOR ALL THE GAME CARES BUT IT'S ONLY GOING TO BE PHYSICAL (READ: CAPABLE OF DAMAGE) FOR A SHORT HAND FULL OF MILLISECONDS. THIS IS BECAUSE IT IS NOT A PHYSICAL OBJECT, IT IS A MAKE BELIEVE 3D IMAGE RENDERED USING DOTS IN SPACE THAT GIVES THE SEMBLANCE OF MOVEMENT,. IT IS A PROGRAM THAT HAS TO BE TOLD WHEN TO DO DAMAGE AND WHEN IT IS -JUST- AN ANIMATION. YOUR DODGE TELLS IT NOT TO DO DAMAGE. IF YOU DODGE WRONG, YOU DON'T SHUT OFF THE PROGRAMMING THAT TELLS HIS ATTACK TO BE AN ATTACK.
DODGE - DOES - NOT - WORK - BY - DISPLACING - YOUR - HERO. HIS - ANIMATION - COULD - SPIN - HIM - LIKE - A - TOP - BUT - IT - WONT - MATTER - SQUAT - IF - YOU - DODGE - CORRECTLY. Dispute this.
3) Fact: Heavies have a lot of health. If you think the heaviest heavy in the game shouldn't have the most health in the game, explain why.
4) Fact: His grab does not do obscene damage, you can READ THE DAMAGE IT DOES ON THE SCREEN. Dispute this.
5) Fact: He is not in the top spot for duels, play time, win loss ratios, ****ing anything. He is statistically under played. The reason he is under played is because he is not a very good character. If he is not a very good character, he certainly isn't broken. Dispute this.
I've provided a counterpoint to all of your problems.
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More stupid **** from genius:
Do you know what a fact is?
Something not founded on opinion. "Shugoki is broken" happens to be an opinion if you can't prove it. "I think [insert anything here]" Is an opinion. Open up any 2nd grade English book and "I think" would be a direct example of how you start an opinion.
If he knocks you down he can get an entire unblockable attack in. Am I wrong about that? Additionally, pretty much any move (even if slow) that does half your health even if your not a mercy or something think is kind of overpowered.
Every Hero in the game gets an unstoppable essentially unblockable high damage move against someone knocked on the floor. When everyone has a move like that, it's called "FAIR" not "BROKEN." If Shugoki doesn't get one because he's Shugoki and **** him, that's "Unfair" and "Broken" Just because you don't like Shugoki doesn't mean he's broken, all it means is you don't like Shugoki and you're too much of a scrub to change your play style to defeat him. So YES you are WRONG.. And woop dee do you 'think' something is over powered doesn't make it so. If you can't manage your stamina and end up on the floor and in range of an attack, guess what pal? THAT'S NOT YOUR WIN SCENARIO. You're doing so bad that you're lying prone. Even if we swung the weakest attack at you in game you're eating a fourth of your health bar. And throws and falls are the only time most of these classes get to USE their heavy. They don't do bonus damage because you're lying down dude. They're just the regular attacks. Don't be in a spot you can't defend yourself, that is playing BADLY. Also? Shugoki's recovery animation after the baseball swing is just as long as the 'getting up' animation. He physically can't recover in time from his own move to start executing THE LONGEST ATTACK IN THE GAME. You will be able to dodge and parry to your heart content by the time it actually goes off, so I can ONLY imagine the scenario you keep finding yourself in, involves you getting backed up to a wall, burning through all of your stamina like a moron, then getting stuck in a guard break that you failed to counter, getting demon balled, then SOME how forcing your hero to stay on the floor long enough for the Shugoki to FINISH his recovery animation, then further still, staying on the floor long enough for him to finish his charged heavy. That makes it impossible. What's more likely going on is he's throwing you into open air after you burn your stamina, then he runs up and bops you as fast as he can, which is ALSO NOT YOUR WIN SCENARIO. That is bad play!
His unblockable is really hard to block (Hey fact boy, that's an opinion too) because of its weird (opinion) timing. I find that significantly faster attacks like a Warden's heavy attack is easier to parry than his unblockable.
You're really claiming a Warden's heavy is easier to parry than an attack that's even slower? Are you willing to state that for the record? Can I get someone else in here to verify that I'm really reading this and not having a weird stroke? It's easier for you because there's 10 Warden's for every 1 Shugoki! You've had more practice with one than the other! And if you think practice won't fix you're problem then you should put your controller down, open the CD tray, grab the disk, and throw it as far as you can out a window.
Also, I just did two duels as the Shugoki and won both of them all three first rounds.
Oh Wow two whole games and you're an expert on the meta mechanics. Pat on the back. Tell me, how does the Shugoki fair against the Warden at Top Tier? How about the Conqueror?...Thank god there are only 2 characters. You might have had to do more than 2 duels.
Are you ****ing serious guy? Is 2 a valid sample size for any focus group on earth? Do scientific papers get published because something happened twice? Do you think the game developers are going to drastically alter a game because of 2 games, or do you think perhaps they'll alter it based on the LIVE DATA FEED THEY HAVE STREAMING IN AT ALL HOURS OF THE DAY THAT SHOW THE SHUGOKI DRAGGING NEAR LAST PLACE. And the game developers have a sample size that's hundreds of thousands of games strong. I want you to state for the record that 'Two Games' has made you an expert on the Shugoki. That you've seen everything there is to see. That you've found a tactic to defeat every other character at every skill level. How does he fair against a Nobushi that stabs off your hyper armor before you get your light attack off? How do you get out of a Lawbringer's Shove into GB? What happens if a Warden or an Orochi do their BASIC ATTACKS. How OP is it melting under a Peacekeeper or Berserker's multi-swing zone attack? What happens if you whiff from a dodge, get stuck in your heavy swing, they parry you, you get stuck in a stumble, and they jam off your hyper armor, which doubles the damage you take and removes the only advantage you had? You don't have answers to any of this because you only played 2 games. Come back when you've spent 8 straight hours on him.
I think (That's literally how you start an opinion.) the timing of his unblockable is so off that no one really ever blocks it
Holy Eff dude, you don't block an unblockable attack. Im'a let this slide because I know you meant parry, but really? "no one?" Like on earth? It's impossible? You don't think there isn't a single man woman or slightly racist homophobic call of duty gamer out there who cant parry it? Are you that bold that you would make a statement that speaks for all of us? I parry it all the time and there are many MANY other players who do the same. You're just bad at the game..
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