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  1. #11
    Originally Posted by secrecy274 Go to original post
    It's indeed something to sniff at most other Heroes gets a guaranteed Heavy of a Parry, yet the Lawbringer, designated as a "counter attacker" only gets a guaranteed Light with low damage. High risk, low reward.
    Yeah that the side heavies is pretty much a parry freebie for yo opponent smh. Same with the overhead but atleast its an unblockable.On another note, do any of you guys know if we can cancel the heavy riposte? that could change things a little.
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  2. #12
    Djebeo's Avatar Junior Member
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    Mar 2017
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    Originally Posted by Mr.Riot Go to original post
    Yeah that the side heavies is pretty much a parry freebie for yo opponent smh. Same with the overhead but atleast its an unblockable.On another note, do any of you guys know if we can cancel the heavy riposte? that could change things a little.
    Blind justice is un-feintable unfortunately

    Go for it 100% when you parry light (as it is confirmed)
    Never go for it when you parry a heavy.
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  3. #13
    Originally Posted by Djebeo Go to original post
    Blind justice is un-feintable unfortunately

    Go for it 100% when you parry light (as it is confirmed)
    Never go for it when you parry a heavy.
    Damn. But atleast i know i can use it againts a light parry now.
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  4. #14
    Originally Posted by Djebeo Go to original post
    Blind justice is un-feintable unfortunately

    Go for it 100% when you parry light (as it is confirmed)
    Never go for it when you parry a heavy.
    It's a crying shame that Blind Justice (and Impaling Riposte, for that matter) is unfeintable. Add a feint and allow it to chain into Shove, and I think we'll have a rather nice tool to work with. As it currently stands, it's like asking to be parried when countering a heavy with it (which should absolutely not be the case).
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  5. #15
    Originally Posted by Djebeo Go to original post
    Blind justice is un-feintable unfortunately

    Go for it 100% when you parry light (as it is confirmed)
    Never go for it when you parry a heavy.
    Strangely enough, the one character I was unable to confirm it on 100% is the Conqueror on his light attacks... Always seem to have just enough recovery to parry it or dodge.
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