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  1. #11
    UbiPhobos's Avatar Community Manager
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    Nov 2016
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    2,073
    Hey all,

    There are going to be game updates to come based on the user feedback given. Also, there will be seasonal events as well as community challenges which will give weekly objectives in order to unlock new rewards. Information on these will be coming soon.
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  2. #12
    Shouldn't this have been sorted prior the game launching? By the time half of these features are released a fair chunk of players would have moved on to something else. Same as what happened with BF1. Too little, too late.

    I for one am sick of the trend these days of developers releasing a base game, then features later on, yet asking full price for admission.

    Originally Posted by UbiPhobos Go to original post
    Hey all,

    There are going to be game updates to come based on the user feedback given. Also, there will be seasonal events as well as community challenges which will give weekly objectives in order to unlock new rewards. Information on these will be coming soon.
    Share this post

  3. #13
    DEAR UBISOFT! i have some suggestions and please read this!!

    my suggestion would be as follows

    1st addition "SEARCH AND DESTROY" missions. rebels spotted patroling enemies in a Location A and there is a radius marker where you can search. big enough to go for to give room for searching

    2nd. Addition "KILL/CAPTURE AN OFFICER/LEUTENANT/ETC.". this would be another random variety of a Mission where you can get the Mission to kill or capture. the Capture idea is really well for the immerson of stealth, because if the Captain/Officer/Leutenant gets in struggle he flees from the outpost, so it is a little force to go sneaky for it and then if you captured you have to extract to the next SAFE ZONE!

    3rd Addition "RESCUE HOSTAGES FROM EXECUTION" this is a really good immersion like in Far cry 4. you have to keep killing 6 MAIN Enemies that are around the hostages. additionally there are others around. but these 6 are in Order to kill if time is over OR if they are alarmed what gives you the force to go sneaky and fast against them

    4rth. Addition "REBEL OPS" these missions are assistant missions for Defending a Place or a Skirmish against enemies or for an Assault to an Outpost. the best thing would be if some REbels could be Captured in a CONVOY where you this tim HAVE TO capture the Convoy in one peace and EXTRACT to a SAFE ZONE!! this would give the game more varieties after playing through the game. it would be a great addition for the ENDGAME + Feature.

    5th. Addition "CONTROL BOLIVIA" back to Endgame + it would be a good Longlivity feature if you could capture/lose outposts. if you help rebels in an assault these outposts are from now on in the hands of them. if you dont help for defending it is a chance of 75 % that they lose this ones again. it would give a new feeling to get a sense clearing out outposts. but they are always overtakeable back. and if they overtook this back in the next 30 minutes they are immune from overtaking and can reinforce their patrols. till the next assault.

    these are only suggestions for the longlivity of the game. it would inbound the ghosts to have something to do and to reach after killing EL SUENO!! they have to be endless and get the Random feature like in other UBISOFT TITLES ! always the same CONVOY at the same route and always the main stories at the same location even the side missions always same (Not replayable though) is too repetitive. UBISOFT made it well in some other titles (Watch dogs 1/2, Farcry 3/4/Primal, Assassins Creed Unity/Syndicate) the game is the biggest open world they ever created so the game should be the best featured and filled the ever did.

    but i have hope that the Devs could give some infos about the future Updates and not only PVP / DLCs. hope at least they take these suggestions to implement for the DLCs which i even think they will not do!! i hope more for free updates to improve the open world, the HEART of this game!!
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  4. #14
    Originally Posted by Zoream Go to original post
    Endgame? This isn't a random drop mmo where you will be farming the top tier missions for random loot. The endgame is complete on higher difficulty or shelve it and await new content.

    So glad I didn't buy the game.
    this doesnt need to be an MMO to be improved. watch GTA Online!! there are tons of content why you think everyone going to buy Shark Cards because they see new features, contents and Love to the game! i would pay for some of my suggestions to get it but at the moment i would never buy the season pass or even Weapon and cosmetics for the Open world. if i am done its done right? so what for should i buy these things?
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  5. #15
    I can honestly understand why people hoped for an endgame in Wildlands.

    First, the story is very linear. You don't have any choices or option to make, and its mission design is very basic. I can understand when people think "this cannot be all"

    Second, the open world. Seems too much work in this environment for just a basic story. At least it would be a shame.

    Next, the skill and XP system, and the endless search for all weapons. You don't have everything at the end of the story. Seems like you need it for something else.

    But mostly, it's the store. Microtransactions for a game that's done after the story? Wow, that sounds greedy.

    And last but not least, they advertised some kind of endgame with the content drops, the events and the upcoming PvP.
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  6. #16
    vvhorus's Avatar Senior Member
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    Apr 2016
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    Originally Posted by Rocket2Uranuz Go to original post
    What is the end game and what did I pay for?
    The "end-game" is killing El Sueño and watching the credits roll in the end. Plain and simple. Just like rescuing Zelda or Peach in Super Mario, and countless other games. You paid for an open-world tactical third-person shooter with a story, which is to help the people of Bolivia get rid of a drug cartel. Once you reach that goal, much like Legend of Zelda or Super Mario, it's game over until the DLC come out. You are free to create a new save game and start over with a higher difficulty, or approach the missions in a different way. This is not a never-ending MMO where you grind for better gear. Having said that, there is enough content in the game to keep most players entertained for weeks, even months.

    I guess not too many young players have ever seen the words "The End" in games...
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  7. #17
    The strength of this game is to play it with any style or approach you want. If you complete all the missions with one character and style of play, then create a new one and try it a different way! Play the game through in solo and then again in group only. Limit yourself to certain weapons an/or play on the hardest mode and do not use the drone. Endless ways to play this one!
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