Originally Posted by
KaneChopwood
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I play on regular difficulty, and expect a decent but do-able challenge. I really enjoy the stealth play, but occasionally like to dive in guns blazing.
Combat is fun and dynamic, but there's something that bugs me : When the enemy is alert, and we're fighting from cover, they pretty much -always- manage to hit me first before i can correct my sights and drop them. It seems that they react and adjust their sights way faster than me, even after i relocate. To be clear, i'm talking about face to face encounters with minimal sight adjustments, -not- flanking attacks where i have to make more than a quarter turn before shooting back.
I survive most of these encounters, but there's always this lingering, unsatisfying feeling of knowing that -they- constantly got the drop on me first. With dual wielded Mac10's. From 30 meters away. Grrr. It feels a bit like playing against aim-bots with low HP.
I know aiming in 3rd person gives me a huge advantage in this scenario, but i enjoy using the sights.
I played a bit on easier and harder difficulties, and did not notice much difference in reaction nor aiming time. Is it possible values like these are not scaled along with difficulty?