Has anyone noticed this?
I feel like when I am killing enemies undetected, unless they are armored they go down within 1 to 2 shots. Yet when they are alerted, they can take 3 to 4.
I know some guys wear body armor but even the dudes with no shirts on can take 3 to 4 hits when they're charging me. Yet I can hit one with the same weapon from 120m and he drops with one.
Does anyone know if this is a real thing?
Alerts increase health/defense. It has done so since beta. It makes stealth easier and helps the sound from gunshots not be so detectable if you are inside the enemy outpost and surrounded.Originally Posted by Old Raven NL Go to original post
1 shot will get a suspected, while more will usually get you hunted. (When heard)