...OkayOriginally Posted by Hillbill79 Go to original post
every hero can go 100+ in revenge, im I have a 108gs with my attack maxed and my revenge attack maxed .....just make your hero's gear score focus on attack and defense , it was only 100 because his defense stat was low..if my attack is higher the your defense im going to do way more damage..i mean really its common sense he had his stats focused on stamina cost reduction instead of defense his fault it got to 100... if his defense was higher it would have been lower..you need to understand gear stats before you cry about something reallyOriginally Posted by Thanapetus Go to original post
nuff said.Originally Posted by Munktor Go to original post
A heavy class SHOULD be able to pop 100 with the tradeoff being low mobility, you have much higher mobility, agility, dodging, speed and can still hit like that. Good, Let my lawbringer be what he is and give me that mobility please.Originally Posted by slim147 Go to original post
What? you going to say I wear plate? Awesome does that give me a benefit against you? Nope. You need to understand class stats and balance before you cry about something really.
lol the lawbringer does an ungodly amount of damage if your attack is maxed and your revenge attack is maxed ive been killed in two hit by a LB who has a revenge attack build...like I said learn how to pair gear up so its focused on revenge attack and defense ....execution health ,debuff resistance, revive speed, stamina cost reduction feat cooldown reduction and throw distance is all point less and if you have any one of these maxed out im going to do more damage then you or take less damage then you..like I said learn how gear works before you start crying brotha what rep is your LB and whats his gear scoreOriginally Posted by Thanapetus Go to original post
Originally Posted by slim147 Go to original post
You dont understand. Even if I get my LB to rank 3 with 108 gear he still will be as agile as a dump truck. In fighting games, speed kills. You would understand if you played at a high level instead of playing a spammy character with core mechanics that is specifically designed to be unblockable after 4 hits.
Sorry son, I have played high end competitive fighters and I would love to have (during my UMvC 3) days to have Hulk or Zangief to have the speed of say strider or virgil. Until you can admit speed is the NUMBER 1 thing fighters look for, then I cant reason with you.
If I was playing another beserker and still making this arguement then yes, you would be right. But a raider/LB doesnt have a chance as they do not have the mobility without using cheese. Sure, if I land you against the wall, you can pop revenge all day long and I will just grab, shove, heavy ad nauseum until Im out of stamina, run around and repeat.
But that is cheese.....really bad limburger cheese tactics that I have to use to beat the average assassin. This isnt a GIT GUD situation, this is a class imbalance problem that everyone knows about except you and your ilk that tries to say you are xx 1337uberlollerskatehaxxors 111shift!!one1!1! -XX when in fact you are using a known mechanic that is being essentially standardized in the future.
GJ i guess, but it doesnt change the fact that Speed is king in real combat and this game. The only defense to the speed was OMNIBLOCK but enough of you neckbeards moaned enough to get it nerfed.