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  1. #1

    **Story quality in games nowdays**

    What ever happened to the gaming stories where you felt connected to the characters or had that hate and wanted revenge for certain enemies.

    I remember the COD campaign with Ghost's death and all these other characters like Soap and Roach. Or even GTA San Andreas which was one of the best stories ever, made me feel all kinds of emotions.

    I may be going a bit off topic but the point is that GR wildlands is a great game don't get me wrong but i must say the story is just weak. For a game that took 4 years to make i expected a little more effort into the story, i want to know more about the characters and be connected to my AI teammates. But i don't even remember their names and I've been playing it for 2 weeks.

    Could of had a mission where one of the Ghosts get kidnapped and you have to go on a risky rescue mission. This will make you want to kill the enemy reaponsible for the kidnap. But when i take out these bosses there is no satisfaction, just feels like a chore.

    I think the 4 years was mainly just making the map, the missions are just copy and paste to be honest. Extremely boring, i hope they add more stuff because this game will most likely die once you complete it.
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  2. #2
    The story isn't always needed to drive the game. Game's like MGS are heavily story-driven, but the early games of GR and R6 weren't like that, as far as I remember, having played the old ones on PC. These were very tactical shooters with little focus on the emotional connection to the characters and more on the mission. It wasn't until the later releases of GW and R6 that they started to focus on the character development and story. Mercenaries for the XB360 was similar to Wildlands and despite the story being sub-par, I thought it was a lot of fun. Look at the original GTA's. Zero focus on story and character development, but predominantly focused on chaos and mayhem with freedom, and yet those were very successful. Even the success of COD and BF isn't due to their single-player experience, those are multiplayer-focused games.

    I see your point, though.

    Different Strokes for Different Folks.
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  3. #3
    Most of the AAA developers don't care about deep, quality single player experiences anymore. Those kind of games require a lot of time and money, both of which a lot of of developers don't want to spend. Most of them want to spend as little time and the least amount money possible to produce a shallow as hell MP only game, charge full price, the come out with a season pass that costs as much as the base game. So now you pay 100-120 to content that should have been in the base game, and the problem is people are pre ordering these games and constantly buying them so developers feel no need to produce high quality content, add that to the seemingly required, yet completely pointless microtransactions and you get games that are steamy piles of dung.
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  4. #4
    Originally Posted by BULLET_357 Go to original post
    What ever happened to the gaming stories where you felt connected to the characters or had that hate and wanted revenge for certain enemies.

    I remember the COD campaign with Ghost's death and all these other characters like Soap and Roach. Or even GTA San Andreas which was one of the best stories ever, made me feel all kinds of emotions.

    I may be going a bit off topic but the point is that GR wildlands is a great game don't get me wrong but i must say the story is just weak. For a game that took 4 years to make i expected a little more effort into the story, i want to know more about the characters and be connected to my AI teammates. But i don't even remember their names and I've been playing it for 2 weeks.

    Could of had a mission where one of the Ghosts get kidnapped and you have to go on a risky rescue mission. This will make you want to kill the enemy reaponsible for the kidnap. But when i take out these bosses there is no satisfaction, just feels like a chore.

    I think the 4 years was mainly just making the map, the missions are just copy and paste to be honest. Extremely boring, i hope they add more stuff because this game will most likely die once you complete it.
    Ubisoft have said they no longer want to put stories in open world games and would rather just left you plod along doing whatever you want when you want.

    Horizon came out the week before Ghosts i cannot recommend it enough, Great story, Great gameplay and Incredible world. It really is the full package.
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