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View Poll Results: Does a "one button=one shot"skill, without dexterity should be present in a PVPgame?

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  • Yes

    8 42.11%
  • No

    11 57.89%
  1. #1

    Does a "one button=one shot" skill, should be present in a PVPgame ?

    I ask you a realy serious question (sorry for my bad english) :

    Does a "one button = one shot" skill, of any kind, should be present in a game ?

    There are lots of discussion about Airbust seeker mines now, or stiky bomb earlier, that they can on shot people.

    The true question is : Can a skill do a one shot just by pressing a button ? Whitout require any kind of player dexterity and cleverness ?

    Personnaly, I think there is a big problem with something which can one shot just by push a button, without any player intelligence.

    Any capacity who can one shot without necessity of been a good player, has to be remove of any games.

    I'm ok if a skill can do lots of damage just by pressing a button, but doing a one shot is too powerful, and brainless.

    There are no one shot skills in any other MMORPG in PVP.

    We can't imagine, for exemple, a fire ball which can one shot a player just by press a single button.

    We have never seen this in any MMORPG, never (even with fire resistance system).

    Finally, if a one shot capacity has to be present, It must require players skill (for exemple, doing a one shot with a Markman's rifle require more talents than pushing a simple button. You have to aim, most of the time to a moving target, and have to do a cover to cover to increase your damage, and after all, if you miss, you are in a dangerous situation = that's ok for a one shot capacity. It's require lot's of things and have lot's of riskiness).

    So in my opinion, evey one shot capacity, in every PVP games, has to require players inteligence and dexterity with big risks.

    What's you thought on this game-mechanic ?
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  2. #2
    Cadillac-Jack's Avatar Senior Member
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    Then I suggest remove all one shot stuff from P v P and leave it alone in P v E pure and simple that includes shotguns and sniper rifles. one shot kill is a one shot kill no matter how and what you use.

    Just leave it all alone in the P v E side of the game.
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  3. #3
    Disturbed59's Avatar Member
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    Urgh not this again. Time will come that if they nerf things that are over powering that we'll all be running around just using a Px4 storm just so we can keep shooting each other for minutes on end.
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  4. #4
    First off, seekers ARE NOT one shot. I will take my 400K+ skill power build and drop my seeker mine and it will NOT kill you if you're at full health. People need to stop saying it will because it's an absolute lie. If it does that just means your build is absolute ****. FIX IT YOURSELF!

    Second, if it's so good why isn't everyone using it? The answer is because it's not good! Seekers are so easy to counter. Shoot them, run, dodge. You can literally roll away from a seeker and it will hardly damage you if you time it right. Seeker mine builds are far worse than they are good. You have no weapon DPS, you have no toughness. Without the seeker mine or healing skills skill builds are absolutely terrible.

    Third, this game FINALLY has build diversity. People WANT their builds to be godlike and have no weaknesses. The truth is that that's not possible. People only complain about skill builds because their DPS glass cannon build finally doesn't work against everything in the game. Seekers DO NOT need to be nerfed. Sticky bombs NEVER should have been nerfed. Skill builds are the worst in the game. The only good skill build is a dedicated healer.

    Don't believe me? Go dump everything into skill power, jump into last stand, and get absolutely melted 3 times in a row and then get one kill with a seeker mine, watch it get countered every other time you drop it, watch it hardly hurt certain people, dump 3 mags into someone without killing them, and then realize how screwed you are when your teammates aren't with you. Then and only then can you even argue abut the subject. This community is so ****ing toxic and bad to the game. All anyone does is whine and complain when they get outplayed. That's why literally everything in this game has been nerfed. People rely on their builds and stats and not their actual PVP skills. I hate to break it to you guys but the majority of the people still in this game are not good at PVP whatsoever. They just assume because their god rolled build can melt someone with half the amount of tougness as them that means they're some PVP legend. You're not. You actually suck.
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  5. #5
    Originally Posted by XxCPTcalzonexX Go to original post
    First off, seekers ARE NOT one shot. I will take my 400K+ skill power build and drop my seeker mine and it will NOT kill you if you're at full health. People need to stop saying it will because it's an absolute lie. If it does that just means your build is absolute ****. FIX IT YOURSELF!

    Second, if it's so good why isn't everyone using it? The answer is because it's not good! Seekers are so easy to counter. Shoot them, run, dodge. You can literally roll away from a seeker and it will hardly damage you if you time it right. Seeker mine builds are far worse than they are good. You have no weapon DPS, you have no toughness. Without the seeker mine or healing skills skill builds are absolutely terrible.

    Third, this game FINALLY has build diversity. People WANT their builds to be godlike and have no weaknesses. The truth is that that's not possible. People only complain about skill builds because their DPS glass cannon build finally doesn't work against everything in the game. Seekers DO NOT need to be nerfed. Sticky bombs NEVER should have been nerfed. Skill builds are the worst in the game. The only good skill build is a dedicated healer.

    Don't believe me? Go dump everything into skill power, jump into last stand, and get absolutely melted 3 times in a row and then get one kill with a seeker mine, watch it get countered every other time you drop it, watch it hardly hurt certain people, dump 3 mags into someone without killing them, and then realize how screwed you are when your teammates aren't with you. Then and only then can you even argue abut the subject. This community is so ****ing toxic and bad to the game. All anyone does is whine and complain when they get outplayed. That's why literally everything in this game has been nerfed. People rely on their builds and stats and not their actual PVP skills. I hate to break it to you guys but the majority of the people still in this game are not good at PVP whatsoever. They just assume because their god rolled build can melt someone with half the amount of tougness as them that means they're some PVP legend. You're not. You actually suck.
    TL;DR = Skill that can be built to one shot players is actually the worst skill in the game. It's not the skill, it's everyone else's build. If you don't like it, you suck!

    Good luck with that. Your precious balls are on the chopping block and they'll likely be useless by the time the team is done "looking into it."

    If the last year of this game tells you anything, it's that anything that the player base gravitates towards and favors will be nerfed (usually to the point of complete uselessness). Currently that's Seeker Mines. I am sure we will see the SASG laid to rest with the rest of the shotguns in the game soon as well (thanks stagger!), followed by the current state of hip-fire. Then, don't be shocked if Strikers gets some form of a nerf since it is currently the majorities "go-to" set. Can't have that!
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  6. #6
    tph1976's Avatar Senior Member
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    This is not a PvP game. So your question starts out incorrectly. It has a PvP mode...and that PvP mode requires you to learn to deal with all aspects of the game.

    Now...we can talk about all the issues affecting the PvP side of this game. And that is a valid conversation. Some things need to be adjusted or "looked into".

    But one of these things that need to be adjusted and looked into is the players ability and willingness to learn how to build, think strategically or adapt new tactics and change gear sets when the situation requires. Unfortunately we seem to have an abundance of PvP-ers that absolutely flat out refuse to accept there are other dimensions to this game than merely face tanking and absolutely refuse to be willing to make adjustments accordingly. The very first thing they do is yell NERF!!

    It is unbelievable how many PvP-ers there are whining about seeker mines while running a shotgun build. Making most of these cries extremely ironic and disingenuous, resembling more of a "Whaaah I got killed by something I don't know how to counter and now it is OP" than actual intelligent thought about how to play this game and whether or not they may have themselves to blame by not knowing or understanding the right tactics to adapt. These same players also run with shock turrets which are the only tech that does not allow for the use of a med kit...and has a duration disparity with the current patch's TTK. But none of these DPS guys here seems to care enough to cry for a nerf about that either.

    This is not a pure PvP game....if that is what you are looking I can absolutely understand that. But you have ample games to choose from in the dime dozen saturated PvP market. Go COD. Go Battlefield. Go Overwatch. Go wherever...but do not ruin the PvE side of multi mode game like Destiny and The Division. Now I absolutely realize that this is not entirely the fault of PvP players and a huge part of the responsibility can and should be put on the shoulders of the Devs of these kind of games who seem to be unwilling or unable to balance PvP and PvE separately. But such is the reality unfortunately. It shouldn't be. But it is....and for every PvP balance...the PvE side suffers.

    Another very negative effect of the cry for NERFs is that it is gutting classes and reducing build variety. Which absolutely negatively affects the game in both pushing a slim meta and longevity. Anything else aside from the pure DPS builds becomes very unviable....and this would be an absolute shame. Tech builds are extremely squishy and would vanish from PvP.

    Now...THAT said...some things in this game need balancing.

    And while I personally feel that Seeker Mines are not an issue at all since I rarely get killed by them (I run a DPS build) and there are no less than 8 working counters for them. I also see some people making very intelligent and well thought out suggestions that would lessen the blow for the unskilled DPS oriented player and would not affect PvE too much. One of these would be to avoid detection through walls and obstacles and narrowing detection distance. But nerfing the damage output of these seeker mines is an absolute mistake....that will heavily influence the PvE side.
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  7. #7
    It all comes down to balance.

    If a MMORPG style game with PVP is going to allow a "1 click = kill" style mechanic then it needs a counter-balance.

    If someone specs all into a Skill Power build, and 1 shot Seekers or Sticky Bombs are the result... then alternatively, for example, a Sniper that's specced all into Firearms should drop the Skill Power build in 1 shot clear across the map.

    And for those arguing that the balance is, "you can avoid it" it doesn't work that way. You can avoid getting shot in the head by a Sniper too....yeah.

    Problem is, and why you see virtually zero games with this sort of "balance" is nobody enjoys it. It's not fun. And why most MMORPG games with good PVP have normalized pvp so the developers can have some hope of finding a healthy balance between all specs/classes. It's never perfect, and Division has just stepped into the normalized PVP area with LS. It's got some pretty clear flaws, but they're fixable. We'll see what they do with it.
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  8. #8
    This game features ganking not pvp as has been shown and repeated ad nauseum here.
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  9. #9
    sandpants's Avatar Senior Member
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    Originally Posted by Solitude-Fr Go to original post
    There are no one shot skills in any other MMORPG in PVP.
    We have never seen this in any MMORPG, never (even with fire resistance system).
    There are and we have seen it...

    In any case, I always advocated for it only if it's avoidable.

    Seeker Mines are destructible and Sticky Bombs are avoidable so at the end of the day I wouldn't mind.
    But there is also the obvious issue of scaling with player count, i.e. for example being able to destroy or avoid 1 BFB or Seeker Mine, but not 2 or 3 or 4...

    Originally Posted by VLOD_DROCK Go to original post
    This game features ganking not pvp as has been shown and repeated ad nauseum here.
    It's PvP. Go get triggered somewhere else.
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  10. #10
    Originally Posted by sandpants Go to original post
    There are and we have seen it...

    In any case, I always advocated for it only if it's avoidable.

    Seeker Mines are destructible and Sticky Bombs are avoidable so at the end of the day I wouldn't mind.
    But there is also the obvious issue of scaling with player count, i.e. for example being able to destroy or avoid 1 BFB or Seeker Mine, but not 2 or 3 or 4...


    It's PvP. Go get triggered somewhere else.
    lolz pay attention sandypants

    Speaking of triggered, did you get a chance to kick the dog or beat the wife lately?
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