Zerker can legit nearly insta kill me with their GB combo if I'm near a wall or out of stamina, same with Warden and Shugoki.
PK has a lot of issues: zone flicker bug is most broken on PK, light spam with some heavy feint/GB mixups is a nightmare to guard and their revenge zone spam is laughable. Their poisons off GB aren't an issue to me though.
This. Berserker has the highest damage punish in the game followed by Raider. The PK's guard break is nothing compared to that.Originally Posted by evermour Go to original post
If you're walking face first into a revenged PK spamming zone attacks then the only person at fault is you. If you're having a hard time getting GB'd by them then you need to work on your counter guard breaks.
I'm not saying the PK is perfect but it's not this incredibly broken roflstomp character that people think it is. You only see people complaining about her in the lower skill tiers because once you figure them out they aren't much of a problem unless they are in the hands of a top tier player, but in those hands any character is a legit problem.
TL;DR It's cliche, but git gud brobro.
Originally Posted by Operch Go to original post
yeah thats why all classes are in tournament, not only a lot of PK, warlord,congs...yeah....these classes have no advantage against the mid and trash tier ones................
Why is something like this always coming from pk mains lul...i wonder
BTW fix guard change speed UBI!!
You actually don't see low tier players complain about her as often as you high tier players complain about her.Originally Posted by Operch Go to original post
In unskilled hands she really isn't a big deal. Her damage output potential is pretty mediocre and she is a pretty fragile target. It's not until people know how to guard well that she gets broken because guarding against her is harder than any other character in the game.
At this point, calling someone a bad player for calling PK OP is just showing that you yourself are a noob.
It's pretty well established at this point that the PK and Warlord are the two strongest characters and probably either need toned down or the other characters need buffs.
You're right he does but he has to earn it. You have to be out of stamina, he has to get a guard break off of you, push you into a wall then go for a heavy. Or if he gets you to fall he gets a two heavy attack. The difference is HE EARNS IT.Originally Posted by Operch Go to original post
PK can literally just guardbreak you twice and you're dead.
Honestly Gray...a lot actually. There are a LOT of people that are REALLY bad at this game, or simply haven't learned all the mechanics. Also a good deal of people seem to think heavy attack is the best attack to throw, which isn't fast enough to stop the GB.Originally Posted by Gray360UK Go to original post
I think that's why there is so much complaint around this.
When i'm fighting someone good, they know how to CGB (as do I) and it creates some funny moments with two guys just pushing eachother back and forth for a bit before someone decides to throw a light lol.
But end of the day, GB-> 3 bleed hits is something that happens commonly due to so many people not understanding how to stop it.
I think dodge-attacks being such a "go-to" strategy for so many people exacerbates the "issue" due to them not understanding dodging = free GB.
Now, I in no way think PK's need to be nerfed simply because of this, as it's clear it can be defended against...but I understand why so many people think it's "broken".
But yea, just saying, "let me know how it works out for you" isn't really a good argument imo as clearly it works a lot against many people. When it doesn't work, that's when the real fight begins.
Basically, if vortex spam and GB-> light attack spam beats my opponent, I consider them a poor player. If it doesn't, then I know i'm in for an engaging fight. This is why I always open with one of the two. Might as well find out early if i'm up against a bad/on par/good player early.
I honestly think you have your entire argument backwards, friend. Low-skill players complain about PK and other assassins most. Why is that you ask? It is because assassin-type heroes, like PK, exploit their inability to guard properly, parry punish or counter play their movements and fast attack speeds.Originally Posted by Peligrad Go to original post
It is the more experienced, skilled players that have less of an issue vs. PK and more of an issue vs. the "defense meta" heroes IE Warlord, Conqueror, Shugoki. Players who do not commit to actions unless the enemy commits first and countering them. That is the main issue facing For Honor's high level/competitive scene.
He's going to insult you directly instead of addressing your argument. Watch =)Originally Posted by evermour Go to original post
Fair point, well made.Originally Posted by Munktor Go to original post