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  1. #51
    Pope138's Avatar Member
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    Originally Posted by DerHerbman Go to original post
    Would totally agree, if the game wasn't broken in so many ways. I think I wouldn't complain as much if the game was working. Trying to sell us this stuff for a product that is not functional feels like a rip of. I like spending my money and I also like to spend it on useless stuff like videogames or other things that may not be worth it, but when I feel ripped off I get angry.
    Here's the thing though: You know what you are getting with these emotes before you purchase them--and no one is forcing you to purchase them. So if you buy it and feel ripped off it's your fault.
    You see, I also think that's more money than I would want to spend on an emote, but because I feel that way I'll never actually spend money on it, meaning, I'll never feel ripped off.

    Can't believe this needs to be explained.
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  2. #52
    Gray360UK's Avatar Senior Member
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    Originally Posted by Ontari Go to original post
    I just value my money. And I don't aggree on microtransactions in a full priced game. Earn something in your life Gray360UK and then go back talking business.
    So you know what you do? You don't buy them. There is your message to the companies that put microtransactions in games.
    You know how much Steel I've had so far, probably around 50,000.
    Max at one time was 20,000.
    You know how many Ornaments, Emotes, Executions and Effects I have bought?
    0
    Zero
    NONE
    There is my message.
    I'm not the one posting that I want them all / working out how many years of my life it will take to earn every single one ... and you think I have the wrong life priorities?
    Haha, good one!
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  3. #53
    Being ripped off is seen in the stability of this game. In connection issues. Matchmaking. Waiting more than playing.

    Beta was far more stable, and the final product isn't even near Alpha, Closed or Open Beta.

    So, we can't feel ripped off and it's our fault? Pretty interesting observation.
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  4. #54
    Gray360UK's Avatar Senior Member
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    Originally Posted by Ontari Go to original post
    Being ripped off is seen in the stability of this game. In connection issues. Matchmaking. Waiting more than playing.

    Beta was far more stable, and the final product isn't even near Alpha, Closed or Open Beta.

    So, we can't feel ripped off and it's our fault? Pretty interesting observation.
    Total subject change.
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  5. #55
    Originally Posted by Munktor Go to original post
    Average price for a burger and fries at a sit-down restaurant is roughly $8-10's in most areas in the US.

    That isn't even a very NICE place either, just a regular place, like an Applebees, Chilis, Fridays, what have you.
    I don't even know why or what you are trying to deliver.

    Originally Posted by Munktor Go to original post
    You do recognize the components themselves are not even CLOSE to that cost right?

    In business, goods are not sold for their component costs alone. It's the services alongside the component. With videogames, it's important to also consider future development and maintenance costs alongside the price for said cosmetic/emote.

    I don't think it's fair to say, "a smart person recognizes this" , because most people I know that deal with business decisions on a daily basis would disagree with your direct cost comparison.
    And how would you know the costs? Also talking about maintenance, I don't think we are even on the same page. There are tons discussion with their connection issues.

    When I say smart people I mean the actual people who play the game and value their time differently based on their experience of the game, you can bring your business buddies to cofffee or something, but they dont have anything to do with the disccusion; emotes worth for their price or not.
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  6. #56
    Munktor's Avatar Senior Member
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    Originally Posted by RayNoGG Go to original post
    I don't even know why or what you are trying to deliver.



    And how would you know the costs? Also talking about maintenance, I don't think we are even on the same page. There are tons discussion with their connection issues.

    When I say smart people I mean the actual people who play the game and value their time differently based on their experience of the game, you can bring your business buddies to cofffee or something, but they dont have anything to do with the disccusion; emotes worth for their price or not.
    It's odd to me you stated you don't understand why I would use said analogy and then begin to discuss the analogy...

    The point is subjective value from consumer to consumer will always differ, but things are NEVER sold at what they cost. They're sold at a price they believe the market will pay while covering costs and turning a profit.

    That's my point. You can't say "X emote isn't worth $6". What you can say is, "i'm not willing to pay $6".

    That's how consumerism and business works. Not actual value against price. In fact, I can't think of a single thing that is ever sold with the intent of actual value vs cost. Even commodities traded in the open market are influenced by supply and demand, and not direct cost for manufacture/production.
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  7. #57
    There seem to be several different arguments going on here.

    1) The game is broken, and they shouldn't be selling us cosmetics while the game is broken. I can understand this argument but considering that the team that would be designing and implementing cosmetics is not the team that would be fixing the game, I'm not really sure how it's relevant.

    2) The price for comsetics is too much if I don't spend money on the game and I don't want to spend money on the game. Well congratulations, that is the point of prestige level cosmetics. You aren't meant to be able to get it easily unless you spend money, and there's nothing wrong with that. And even so, I find it hard to agree with them being overpriced. You earn 6600 steel in a week just from completing all your orders, and that is from the orders alone, not counting the steel you get from playing the matches you have to play to get that steel. In reality you're making more like 8000 a week from just doing orders and their accompanying matches.

    3) A game like this shouldn't even have microtransactions. This has nothing to do with the cost of the cosmetics. If the game did not have microtransactions, chances are the cosmetics would be more expensive, not less, as they have no reason to put them in range of impulse-buying levels of steel pack costs. They could price them as REAL prestige items that you'd actually have to work for a long time to get. Fact of the matter is, FtP or not, microtransactions in your game are the norm. What you should be happy about is that at least the microtransactions only give cosmetics away without having to play at all. If you're going to accept that microtransactions are going to be present (which you had better if you don't want to poison all your gaming experiences), be happy they're doing them right. And if you really don't support micros in a full price game, don't buy them. Make your voice heard by not spending money.
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  8. #58
    Originally Posted by prophit618 Go to original post
    there seem to be several different arguments going on here.

    1) the game is broken, and they shouldn't be selling us cosmetics while the game is broken. I can understand this argument but considering that the team that would be designing and implementing cosmetics is not the team that would be fixing the game, i'm not really sure how it's relevant.

    2) the price for comsetics is too much if i don't spend money on the game and i don't want to spend money on the game. Well congratulations, that is the point of prestige level cosmetics. You aren't meant to be able to get it easily unless you spend money, and there's nothing wrong with that. And even so, i find it hard to agree with them being overpriced. You earn 6600 steel in a week just from completing all your orders, and that is from the orders alone, not counting the steel you get from playing the matches you have to play to get that steel. In reality you're making more like 8000 a week from just doing orders and their accompanying matches.

    3) a game like this shouldn't even have microtransactions. This has nothing to do with the cost of the cosmetics. If the game did not have microtransactions, chances are the cosmetics would be more expensive, not less, as they have no reason to put them in range of impulse-buying levels of steel pack costs. They could price them as real prestige items that you'd actually have to work for a long time to get. Fact of the matter is, ftp or not, microtransactions in your game are the norm. What you should be happy about is that at least the microtransactions only give cosmetics away without having to play at all. If you're going to accept that microtransactions are going to be present (which you had better if you don't want to poison all your gaming experiences), be happy they're doing them right. And if you really don't support micros in a full price game, don't buy them. Make your voice heard by not spending money.
    explained
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  9. #59
    psyminion's Avatar Member
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    people complaining about non-gameplay-enhancing COSMETIC ITEM PRICES? how about GTA Online that charges you the equivalent of $100USD for a virtual yacht?

    ffs

    I'm personally looking forward to my first 50000Steel purchase for executions and the pit viper samurai outfit.

    microtransactions are the market place norm today, and I blame candy crush and farmville, not Ubisoft.

    some peoples kids man.
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  10. #60
    Actually people like you psyminion are the cause for such state of affairs.

    Acceptance of the decay won't ressurect the body. It will only make it more stinky, as you just accept it and move on.
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