Here's the thing though: You know what you are getting with these emotes before you purchase them--and no one is forcing you to purchase them. So if you buy it and feel ripped off it's your fault.Originally Posted by DerHerbman Go to original post
You see, I also think that's more money than I would want to spend on an emote, but because I feel that way I'll never actually spend money on it, meaning, I'll never feel ripped off.
Can't believe this needs to be explained.
So you know what you do? You don't buy them. There is your message to the companies that put microtransactions in games.Originally Posted by Ontari Go to original post
You know how much Steel I've had so far, probably around 50,000.
Max at one time was 20,000.
You know how many Ornaments, Emotes, Executions and Effects I have bought?
0
Zero
NONE
There is my message.
I'm not the one posting that I want them all / working out how many years of my life it will take to earn every single one ... and you think I have the wrong life priorities?
Haha, good one!![]()
Total subject change.Originally Posted by Ontari Go to original post
I don't even know why or what you are trying to deliver.Originally Posted by Munktor Go to original post
And how would you know the costs? Also talking about maintenance, I don't think we are even on the same page. There are tons discussion with their connection issues.Originally Posted by Munktor Go to original post
When I say smart people I mean the actual people who play the game and value their time differently based on their experience of the game, you can bring your business buddies to cofffee or something, but they dont have anything to do with the disccusion; emotes worth for their price or not.
It's odd to me you stated you don't understand why I would use said analogy and then begin to discuss the analogy...Originally Posted by RayNoGG Go to original post
The point is subjective value from consumer to consumer will always differ, but things are NEVER sold at what they cost. They're sold at a price they believe the market will pay while covering costs and turning a profit.
That's my point. You can't say "X emote isn't worth $6". What you can say is, "i'm not willing to pay $6".
That's how consumerism and business works. Not actual value against price. In fact, I can't think of a single thing that is ever sold with the intent of actual value vs cost. Even commodities traded in the open market are influenced by supply and demand, and not direct cost for manufacture/production.
There seem to be several different arguments going on here.
1) The game is broken, and they shouldn't be selling us cosmetics while the game is broken. I can understand this argument but considering that the team that would be designing and implementing cosmetics is not the team that would be fixing the game, I'm not really sure how it's relevant.
2) The price for comsetics is too much if I don't spend money on the game and I don't want to spend money on the game. Well congratulations, that is the point of prestige level cosmetics. You aren't meant to be able to get it easily unless you spend money, and there's nothing wrong with that. And even so, I find it hard to agree with them being overpriced. You earn 6600 steel in a week just from completing all your orders, and that is from the orders alone, not counting the steel you get from playing the matches you have to play to get that steel. In reality you're making more like 8000 a week from just doing orders and their accompanying matches.
3) A game like this shouldn't even have microtransactions. This has nothing to do with the cost of the cosmetics. If the game did not have microtransactions, chances are the cosmetics would be more expensive, not less, as they have no reason to put them in range of impulse-buying levels of steel pack costs. They could price them as REAL prestige items that you'd actually have to work for a long time to get. Fact of the matter is, FtP or not, microtransactions in your game are the norm. What you should be happy about is that at least the microtransactions only give cosmetics away without having to play at all. If you're going to accept that microtransactions are going to be present (which you had better if you don't want to poison all your gaming experiences), be happy they're doing them right. And if you really don't support micros in a full price game, don't buy them. Make your voice heard by not spending money.
explainedOriginally Posted by prophit618 Go to original post
people complaining about non-gameplay-enhancing COSMETIC ITEM PRICES? how about GTA Online that charges you the equivalent of $100USD for a virtual yacht?
ffs
I'm personally looking forward to my first 50000Steel purchase for executions and the pit viper samurai outfit.
microtransactions are the market place norm today, and I blame candy crush and farmville, not Ubisoft.
some peoples kids man.