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  1. #31
    Gray360UK's Avatar Senior Member
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    Originally Posted by DerHerbman Go to original post
    You just don't get it don't you?
    Haha, considering everything I just said went straight over your head that's delightful.

    But no, by all means, continue to explain how ultra important it is to have every single bit of superficial fluff in the game and how very sad it makes you that you cant ...
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  2. #32
    I get like 2000 steel a day. You get 600 just from doing 2 easy daily missions. It's really not that bad. When the new ornaments came out, I had no steel. I was able to afford it literally the next day. And I don't even get to play that much. Maybe 2 hours a day
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  3. #33
    Originally Posted by DerHerbman Go to original post
    You just don't get it don't you? It's impossible for a causal gamer that spend already 50-100€ on the game to unlock the full game.
    Here someone who is able to do math did it:

    "Ubisoft has valued their in-game unlocks within the base game at a $732
    [...]
    players who play 1-2 hours 5-7 days a week will never reach this goal. Completing Orders/half-Contracts will get you roughly 1000 Steel, another roughly 200 for the matches you played. So 1200 a day is a good estimated gain for casual players.

    That's 915 days. Roughly 2.51 years."
    source
    Some people play online multiplayers for far longer than that and For Honor is still a young game with potential to expand on its gameplay.

    But you answered your own issue by yourself already. The casual player will take a long time to do that, which is probably longer than they are willing and able to invest themselves in the game.

    In which case - maybe realize that these things are simply not intended for casual players? Ever thought of that?

    It's called a long-term motivation and those are never for casual players. And I dread the day when they become easily available to every fart who just wants to try out a new game every two or three weeks.
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  4. #34
    Pope138's Avatar Member
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    Originally Posted by SerJobsalot Go to original post
    I don't see the issue. They are optional and only cosmetics anyway, which don't influence gameplay. They are long-term motivationals, which is why you get some of them unlocked up until prestige 30. If you could just farm for one or two weeks and then unlock or buy everything, you'd have nothing to do anymore with this game and be done.

    I'm not tackling the fact that this game has enough other technical issues that make it an unsavory experience for many because it is a whole different topic. The cost for the emotes and other cosmetics is fine.
    I would completely agree with you if this game had dedicated servers.
    $60 price tag, season pass, and microtransactions. Some of that money needs to be put into the game and dedicated servers would solve most of this game's problems.
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  5. #35
    Munktor's Avatar Senior Member
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    Originally Posted by DerHerbman Go to original post
    You don't see a problem? Really? Your trolling right?

    It's a big fat duck you from ubisoft! You get 40 steel for a dominion match, 20 for a duel. 5000 steel cost 5$!!!! I payed 50 € for the Game, it's a FULLPRICED Game! And I have to grind for month to unlock everything for only one character. Just do the math and you will recognise how big of a rip off this microtransactions are.


    DON'T BUY STEEL, DON'T SPEND ANY MORE MONEY ON THIS BROKEN, OVERPRICED GAME!
    Well, you get like 5k steel just for doing the story.

    Plus if you complete all your orders + the daily order, you can get another roughly 1k+ steel just playing the game.

    Not sure why people think it's hard to get steel in this game without spending real money. You don't even have to "no-life" it like a lot of games require you to.

    I think there's just a lot of whiny entitled children playing this game that feel everything should be free and immediate.

    *EDIT*
    I just read the post where the guy talks about 2.5 years to get everything...yea, ok, if your goal is to have EVERY SINGLE emote, ornament, & execution for every hero...yes, it will take a long time.

    Lol, but DUHHHHHHHH should be the answer to that.
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  6. #36
    Originally Posted by Gray360UK Go to original post
    Haha, considering everything I just said went straight over your head that's delightful.

    But no, by all means, continue to explain how ultra important it is to have every single bit of superficial fluff in the game and how very sad it makes you that you cant ...
    When I pay full price I expect contend that is worth it. I can't see contend in this game that is worth my 50€. I understand that you are totally ok with the system. Thats why they can get away with it. They released utter broken games with very little contend ridiculously overpriced and you like it, get it. Why do you think there are no D.Servers? Because they know they can get away with it!
    When I spend my hard earned money I want to spend it on quality products I can enjoy. You ever asked yourself why every game now is broken and has mega micro transactions?
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  7. #37
    Originally Posted by Pope138 Go to original post
    I would completely agree with you if this game had dedicated servers.
    $60 price tag, season pass, and microtransactions. Some of that money needs to be put into the game and dedicated servers would solve most of this game's problems.
    That is in and of itself a completely different issue. For Honor is still a huge construction site with many flaws. If they fix the most prevalent and heaviest issues, mainly the connection stuff, then more people will have a fluent game experience, can successfully begin and finish more games, earn their steel as is due and imo THEN they can put their attention on the secondary stuff.

    But even before problems like the value of cosmetics needs to be inflated into an actual problem, balancing of characters and game modes should come next.

    Stuff like ITT is actually really third-rate.
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  8. #38
    Let's see, we have twelve different characters all with completely different skill sets and playstyles. We have a lot of customization options to chose from - individual taste is not a matter of debate because it is by definition individual and can never completely match the entire userbase. But they are there. Not to mention you have several game modes to pick from. They still need fixing and working over, but that is not the issue right now. All of the stated is actual available content.

    It is in my opinion a lot to work and play with, enough for months if not even years. I don't know if its your short attention span or your impossible standarts that make you always cry for more but this is plenty of stuff, even for a full price game. Maybe you are confusing this with a huge role play game experince like Wild Hunt or Skyrim or something where you just have a whole world to explore and there is new stuff around every corner?

    Then sorry, but this game isn't for you in that case. Any mulitplayer is bound to get repetitive, that is in fact the whole point of it. That you grow accustomed to your skill set, your characters, your maps and start to improve.


    I know that 50€ is a lot of money, even for those who have a job. But you cannot justify any and all user demands via a high price purchase.
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  9. #39
    Gray360UK's Avatar Senior Member
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    Originally Posted by DerHerbman Go to original post
    When I spend my hard earned money I want to spend it on quality products I can enjoy. You ever asked yourself why every game now is broken and has mega micro transactions?
    Because people like you equate quality in game content with superficial fluff like emotes and wings for your helmet. I am not the one crying that I cannot have all of these things in my game, you are. You are the market. You are the demand. You are driving the trend towards micro-transactions. You are the problem.
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  10. #40
    I just value my money. And I don't aggree on microtransactions in a full priced game. Earn something in your life Gray360UK and then go back talking business.
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