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  1. #11
    Agree as well,, should be an option!
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  2. #12
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  3. #13
    Originally Posted by punkrockjimmy Go to original post
    i currently have the chopper vehicle drop off from the rebels, awesome if i may add. There comes a though i'm mid insertion of a base and find myself in need of a car with none in sight and flying a chopper is a death sentence, or chasing a convoy and not having a armored vehicle to give chase on the ground. Just the ability to be able to switch between the vehicles you have available would be good, also defining playstyles i've seen a wide varity of playstyles with no idea what it really means. I'm a ranger i like having people cover me from a distance while i get inside and take out roaming guards. I've also seen rangers who mainly snipe to which i do very little, just some clarification would be nice, a page dedicated to explaing these playstyles would be sufficient enough.

    yes please!
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  4. #14
    Assassino37's Avatar Member
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    Originally Posted by XERO.exe Go to original post
    Surprised it's not in the base game already.
    This. Just another one of those things/decisions I wonder why they didn't or did do in the game. All can be added but... it's going to end up being too late.
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  5. #15
    Yeah it makes no sense to work up to an upgraded vehicle but lose the prior options. Yes, I can understand the armored vehicle replacing the generic one, but the helicopter forcing you to fly whenever you want to summon a vehicle just makes no sense to me.

    Enter here the troll who will say "just grab a random vehicle from a passer-by" ... great ... except all of those are weak, generic vehicles. I kind of liked the idea of summoning an armored vehicle with a gun mounted. VERY convenient in heavy AA areas.
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