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  1. #41

    Same thing here, getting dc after dc when trying to play deathmatch or dominion...

    WHICH WIRE DO I CUT?
    -Ubi ppl trying to fix the game
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  2. #42
    DrExtrem's Avatar Senior Member
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    Originally Posted by ParadigmFringe Go to original post
    i play on xbone, and after the patch i noticed mad input lag, making parries and gb-counters nigh impossible. i'm not one of those casuals who complains about gb. hell, i use the lawbringer. i HAD to gitgud. but now i feel like i did before i understood GBs and parries. only this time i DO understand them and i have the reflexes to catch them, but the game hates me.
    Input lag from hell ... and I play vs. boys with matchmaking turned off. It's not a connection problem, its a game problem.
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  3. #43
    Fcking hell dat rollbacks and input lags? ROLLBACKS LIKE A 5 SEC. AND MORE. DAMN FCK
    ACC: FCK U
    GAME: FCKING NO DESERVE MY MONEY
    MODE: ALL FCK THIS BULL S H I T FROM DOMINION TO DUROTAR EVERYONE BLINKS,WAKE UP FROM EXECUTION,....
     1 people found this helpful
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  4. #44
    Originally Posted by Valtaya Go to original post
    Funny image. So let me exlain that to you.
    Bandwith (aka 30mbs) are not going to help you in online games, just the connection quality is what matters. Truth be told, old 56k baud modems had a lower ping then todays fiber/cable/whatever.
    The data load for online games is actualy quite low, except for patches, that can be quite large (some games like completely replace the client per patch). The data transfered in For Honor is much much lower then any regular MMO (like 1/3 of BDOs load), and it is even lower then League of Legends.

    Bandwith helps you at your end, if there are more people using the same inet connection, or you doing something else on your rig (like downloading xyz). But usualy, if noone is downloading something and thus using up the bandwith, you will be fine (used to have 2mbps with 3 people in the house sharing the conn, always worked fine without any lag in any game, unless someone tried to watch a youtube vid, whatever).
    Now I have 50mbps and there is no difference in gaming quality. Though, we can all watch/run yutube and still all play.
    Bandwidth does not help you if you live in some large "apartment building" with like 500 different households who all use the internet. Since... well you have 30mbps, but so have the 499 other, but do you think the ISP provides 15.000mbps to your house alone, so all can use 30? What with all the other buildings in the street... that is why people, usualy, experience a performance drop in the afternoon.

    Example:
    Imagine this as a highway, traffic lanes are your bandwidth, your car is the quality of connection. If the conn quality is low (aka car is slow), no 10 traffic lanes are going to bring you to your destination faster. On the other hand, if you have the fastest car available, it helps nothing, if there are just 2 lanes and a traffic jam. And as to dedicated servers and p2p... if you are in western europe, and the server (dedicated or p2p host) in north america... you are screwed, x lanes (bandwith) and the fastest car will not help you, you would actualy need a jet.


    thanks for the schooling. so the server is always to blame? lag is never bandwidths fault? and what would be the jet equivalent to gbs?

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