Just started a thread titled "Info For Devs"....listed a bunch of info regarding an hour long playing session...please have a look.Originally Posted by UbiNoty Go to original post
I think I can explain itOriginally Posted by Offensive-word Go to original post
*clears throat*
When a client attempts to connect to a server, it requires x speed to reliably connect to it. If client meets x speed, great! They have connected. However, extra speed on top of that does not improve connectivity. What it does do, is sort of guarantee that the client can still connect to the server when the speed dips down at a certain point in time.
That being said, I don't think you need 30 Mbps to reliably run a game. You could have 10 Mbps and still be fine. You could even have half of that and still be fine (though you'd be kind of cutting it close to the necessary buffer)
But this process goes the other way around, too. The servers you attempt a connection with need to push the same amount of speed per client, which means if it can't handle all the clients combined, then the server is going to falter and boot clients out of the server until it can handle it.
tl;dr You don't need super high Internet speeds, extra speed is just a buffer for Internet spikes. On the flipside, servers need to be able to handle the combined speed of everyone trying to connect, else it will kick people until it can
Funny image. So let me exlain that to you.Originally Posted by Offensive-word Go to original post
Bandwith (aka 30mbs) are not going to help you in online games, just the connection quality is what matters. Truth be told, old 56k baud modems had a lower ping then todays fiber/cable/whatever.
The data load for online games is actualy quite low, except for patches, that can be quite large (some games like completely replace the client per patch). The data transfered in For Honor is much much lower then any regular MMO (like 1/3 of BDOs load), and it is even lower then League of Legends.
Bandwith helps you at your end, if there are more people using the same inet connection, or you doing something else on your rig (like downloading xyz). But usualy, if noone is downloading something and thus using up the bandwith, you will be fine (used to have 2mbps with 3 people in the house sharing the conn, always worked fine without any lag in any game, unless someone tried to watch a youtube vid, whatever).
Now I have 50mbps and there is no difference in gaming quality. Though, we can all watch/run yutube and still all play.
Bandwidth does not help you if you live in some large "apartment building" with like 500 different households who all use the internet. Since... well you have 30mbps, but so have the 499 other, but do you think the ISP provides 15.000mbps to your house alone, so all can use 30? What with all the other buildings in the street... that is why people, usualy, experience a performance drop in the afternoon.
Example:
Imagine this as a highway, traffic lanes are your bandwidth, your car is the quality of connection. If the conn quality is low (aka car is slow), no 10 traffic lanes are going to bring you to your destination faster. On the other hand, if you have the fastest car available, it helps nothing, if there are just 2 lanes and a traffic jam. And as to dedicated servers and p2p... if you are in western europe, and the server (dedicated or p2p host) in north america... you are screwed, x lanes (bandwith) and the fastest car will not help you, you would actualy need a jet.
back in my days, we played with 56kb/s and less whiney female dogs.
To get online you had to know what you are doing, so it was a very good filter in itself. Plug and Play is the downfall of humanity.
You donīt need 30 mbps to play For Honor, you need a good pc and low latency. Also you need people living close to your location who also meet the requirements. When you want to play from africa, you probably are having a bad time.
Also get your nat to yellow, itīs far better than green.
you donīt get matched with strict nat people, increasing stability in this way. egoistic but so far i have no problem.Originally Posted by Valtaya Go to original post
Its not the speed of the connection. Its its quality and linking that's important.Originally Posted by Turric4n666 Go to original post
Why is yellow NAT better? Serious question.
Literally above you i gave you my reason.Originally Posted by DrExtrem Go to original post
The first part was meant to support your statement on connections.Originally Posted by Turric4n666 Go to original post
I could not find an explanation on why a yellow NAT is better.