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  1. #1

    Harder Core Mode (Wishlist)

    In order to increase the difficulty, here are some Suggestions for a hardercore experience:

    - One shot to die
    - Weather affects view (snow are rain add visual effects on the screen, like rain on a windshield)
    - No HUD tags (no option to toggle on)
    - Silencer deteriorates (like MGS3)
    - Fewer magazines
    - Ammo is magazine based not an ammo pool
    - No revives
    - Suppressors drops bullets faster (damage over range is already a thing)
    - Faster vehicle damage
    - Increased mortar damage and radius
    - No visual indication of mortar impact zone (friendly and foe)

    Let me know if I am missing anything or if there are better ideas! It would be cool if Ubisoft made a community driven Hardcore mode.
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  2. #2
    Edea-XiaoLin's Avatar Senior Member
    Join Date
    Mar 2016
    Location
    Germany
    Posts
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    wht about permadeath and deletion of the savegame when u die
    or even better the game itself deinstalls if u die once
    and u can only run around with barehands,guns r for p....s,right? /s
    think about tht bcs i think the game is hard enough on xtreme
    roflmao sayonara
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  3. #3
    I'd like these options. It would let people make the game as easy or hard as wanted.

    Bodies stay until leave zone (on/off)
    Loadout only at crates (on/off)
    Objective markers (on/off)
    Side mission markers (on/off)
    Op support markers (on/off)
    Intel markers (on/off)
    Enemy markers (on/off)
    Team markers (on/off)
    Enemy dots on mini map (on/off)
    One main weapon (on/off)
    Lock shoulder cam (on/off)
    One drone per crate reload (on/off)
    No healing (on/off) ***heal at safehouses
    AI team (on/off)
    Match AI camo to user (on/off)
    One shot death (on/off)
    Respawn only at safehouses (on/off)
    AI dialogue (on/off)
    All non vehicle radios (on/off)
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  4. #4
    Originally Posted by RaidenXS Go to original post
    In order to increase the difficulty, here are some Suggestions for a hardercore experience:


    - Fewer magazines


    Let me know if I am missing anything or if there are better ideas! It would be cool if Ubisoft made a community driven Hardcore mode.
    Ammo is good, if you leveled ammo capacity, you get 200-250 rounds, which are roughly 7+1 mags, its pretty on point. IMO they should tweak the DMR rounds, you get with a full-auto, 20-mag MK. 14 60 rounds, its a bit to minimal, if you consider, that you need more shots with a 7.62 DMR than a 5.56 AR.
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  5. #5
    Originally Posted by RaidenXS Go to original post
    In order to increase the difficulty, here are some Suggestions for a hardercore experience:

    - One shot to die
    - Weather affects view (snow are rain add visual effects on the screen, like rain on a windshield)
    - No HUD tags (no option to toggle on)
    - Silencer deteriorates (like MGS3)
    - Fewer magazines
    - Ammo is magazine based not an ammo pool
    - No revives
    - Suppressors drops bullets faster (damage over range is already a thing)
    - Faster vehicle damage
    - Increased mortar damage and radius
    - No visual indication of mortar impact zone (friendly and foe)

    Let me know if I am missing anything or if there are better ideas! It would be cool if Ubisoft made a community driven Hardcore mode.
    First Person Ability!
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  6. #6
    First person wouldn't be bad.
    I'd never use it much, but the option for others would be nice.

    Not sure if they could though. Probably have to build the entire view with gun not raised.
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