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  1. #1

    Assassins Recovery Time issue : PK case

    Quote from UBI : Data suggests PK is not the most overpowered hero in the game.

    Ok, let me help you to do your job just a little bit : https://gfycat.com/ParallelPlushIrishwaterspaniel
    and the original link : https://www.reddit.com/r/Competitive...rker_recovery/

    At the moment, it's impossible for Orochi and Berserker to block the 2nd hit from PK light attack (aka spam Attack, and i don't even talk about the 18 frames of the ZA)


    A lot of players have reported this, FIX IT.

    The community manager on this forum are great, and help the community even without more information from the devs. They do a great job by communicating with us.
    Not sure about the devs team...
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  2. #2
    Hmm is this the same issue sir? I've seen with other characters like raider, or shudoki when I know they are going to attack me quickly from side to side. I'll take the hit on the 1 side, and instead of trying to move back and forth on the block. I'll leave my block on the 1 side. I expect to block an attack from that side since I'm not trying to move back and fourth with myblock , but they simply continue their attack left to right and go right through my block which I haven't changed.

    Is that a similar issue? I've seen this happen with PK and berserkers hitting me.
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  3. #3
    PK will be tuned down a little and lawbringer buffed. They said it already.
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  4. #4
    Originally Posted by Xynrex Go to original post
    PK will be tuned down a little and lawbringer buffed. They said it already.
    A fix of these bugs will be enought.....

    - Double indicator ZA
    - Doens't fall while exhausted if you keep changing ward stance
    - Counter uncounterable GB while exhausted
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  5. #5
    is the issue I mentioned the same issue thought? Is that recovery time being too short? I would have thought if you had your left blocked, and they attack right, then left and you haven't changed your block, it would block that location.
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  6. #6
    I don't know if it's the same, in the case I have reported it's kinda specific to Orochi/Zerker VS PK if I'm right
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  7. #7
    Originally Posted by Danioku Go to original post
    A fix of these bugs will be enought.....

    - Double indicator ZA
    - Doens't fall while exhausted if you keep changing ward stance
    - Counter uncounterable GB while exhausted
    *ALL* characters can ignore knockdown mechanics. I encountered a raider who ignored both exhaustion KD after a GB throw and a revenge-fueled Shove on my LB. Multiple times I've had enemies unable to defend a killing blow, if only the established game mechanics actually worked consistently.
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  8. #8
    Originally Posted by S8Canadian Go to original post
    Hmm is this the same issue sir? I've seen with other characters like raider, or shudoki when I know they are going to attack me quickly from side to side. I'll take the hit on the 1 side, and instead of trying to move back and forth on the block. I'll leave my block on the 1 side. I expect to block an attack from that side since I'm not trying to move back and fourth with myblock , but they simply continue their attack left to right and go right through my block which I haven't changed.

    Is that a similar issue? I've seen this happen with PK and berserkers hitting me.
    Thats usually combo they use or zone attack.
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  9. #9
    Aarpian's Avatar Senior Member
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    Originally Posted by Xynrex Go to original post
    PK will be tuned down a little and lawbringer buffed. They said it already.
    Source please
     2 people found this helpful
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  10. #10
    I can't wait for this to be fixed ASAP
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