It's really sad to write ...
But the game is not working at the moment.
Clearly today's software is developed under time pressure and there is little time for testing and stress tests. But if you already for P2P decides such problems should be given top priority. Clients can be simulated in a developing environment. Maybe the team should put the code OpenSource. After 24 hours there are definitely better fixes. Each player in a game gets the unique identification of the session and can be reunited under this via the central server. Sorry but apparently this logic was completely forgotten or not working properly.
If a host leaves the game, the other participants should be able to continue the session without any problems ... Perhaps Ubi-Soft fired the actual development team even before the release. That would make sense XD
Ubisoft you need to really fix the dead zone on console. It is horrendous. Also p2p connection issues constantly isn't an eye opener then this should be https://youtu.be/r55n3UErOFc I can't hardly move with out an interrupt wich is killing the fun factor
update: make sure to restart the game after the maintenance
And that was made almost if not more than 2 days ago. I mean I'll let you go for your non-apologetic tone so whatever.
But seriously c'mon, apparently people are experiencing more connectivity issues than ever. Why not give us more updates of the current situation?
imagine 10 games and 9 of them went into the dumpster, gone, useless and wasted. Loading time, lost EXP/steel and the customer experience etc,
keep ignoring your customers/fans and eventually the stigma will lead the company to failure.
I am not able to join any matches of any game mode now.Originally Posted by FredEx919 Go to original post
i still get this bugOriginally Posted by FredEx919 Go to original post