PLeeeeease, give us some more marker settings. i want to decide whats displayed on the minimap and on the field. let us disable enemy marker, but keep the objective markers. also a option to disable some rebel supports would be nice.
otherwise nice game ubisoft. first time i a while you managed to create something with a almost indefinite replayability. now just give us the tools to make the experience even harder.
Agree. And considering that the HuD settings are obviously also meant as a difficulty setting, those should be enforced on the players joining the party!Originally Posted by jinquis Go to original post
On your statement, "you managed to create something with a almost indefinite replayability", I'm really interested on how you think this game in its current state provides long term incentive! Please share your thoughts on this with us!
I really like the great open world, but besides that, the game is totally shallow and for me. After one week, the incentive to play is nearly vanished already and the game is lacking all customization features needed to make a sandbox game out of Wildlands.
So it would be great if you could share, how you keep or intent to keep this game "indefinite replayable".
it's that i liked the "clean the camp" part in Farcry 4 very much, and i wished there was a huge map filled with camps to raid and infiltrate and do crazy ****. then i imagined how fun it would be to do that crazy **** in coop. and then came wildlands which provides me with all that and more. i dont need a full blown storyline that holds my hand by leading me from one boring cutscene to another. so im totally fine with what they created here. im not saying its perfect. but its by far the best open world eyperience i had. ever.Originally Posted by sizeof_void_ Go to original post
and to get to the point. with NO HUD and some friends willing to RP the **** out of the hundrets of missions to accomplish perfectly, i feel like there is really a indefinite replayability. just enjoy the fear and stop to hunt from one blue blip to the next. get lost in the heat when **** hits the fan, and play it on a PC that allows the max settings. this world is ****ing GORGEOUS! just take a walk over that mountain instead of taking a heli. and avoid fast travel at all. get immersed! it's not that hard.
i cant count the times we went in and out a mission, just to get screwed up by a patrol car coming from an angle we havent had covered or some other nasty nicely scripted spawns that keep things spicy. when all you have is you ears and eyes to locate the enemys and no chance to memorize all of the compounds you are able to fight in this huge world. this game has a indefinite replayability. since youre able to make your own missions. is it really neccessary to have the game telling you that you have to get to X and do Y? just go in a 5 skull region and try to walk through it fighting everything you seeindefinite fun.
sorry for my poor english.
greetings