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  1. #1

    UBISOFT-how to stop rage quitters

    Hello all. For Honor is a fantastic game. The only the holding it back is the connection/login issues in my opinion.

    Problem: Dominion is the main game mode I'll be talking about here because it yields the most XP. 95% of the time, in my experience, when someone quits the game it causes everyone else to disconnect thus resulting in no loot and no experience earned. People can't seem to handle losing a fight (no honor) and promptly rage quit. Why? I wish people would grow a pair and learn to take a loss. How selfish do you have to be? You just prevented everyone in that game from leveling because you got salty and left. Suck it up and play the game! I'm a very patient person but this is becoming unbearable!

    Solution: Ok so I know there are other connection issues that occur besides the one that happens after somebody rage quits. But this would at least solve one of For Honors many connection (peer to peer) issues. Here me out guys. Halo 5 uses a system in which repetitive quiting results in a multiplayer suspension. In other words, if someone consecutively leaves matchs they will be penalized and will NOT be able to play online again until said time is over. The more someone quits the more severe the punishment will be. Example-
    Quiting more than 3 times in an hour=30 min suspension
    Repeated quiting will up the suspension time (it should cap out after 2 hours in my opinion)
    This would encourage players to stay and not leave obviously. UBISOFT PLEASE IMPLEMENT THIS FEATURE! This was just my example as I'm sure you can improve on it.

    If you agree help spread the word!
    I'd like to hear you're comments/suggestions
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  2. #2
    I don't think you should lock someone out from the game completely. In a game like Dota you are put into a crap pool with other players and can only play with them for x duration. Another alternate solution is to have the rage quiters only able to play against a.i for a while.
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  3. #3
    Originally Posted by massive02 Go to original post
    I don't think you should lock someone out from the game completely. In a game like Dota you are put into a crap pool with other players and can only play with them for x duration. Another alternate solution is to have the rage quiters only able to play against a.i for a while.
    That's a great idea!
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  4. #4
    Repair the game and you will got less rage quitter.
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  5. #5
    I believe your sugested punishment is too brand. 3 ragequits in 1 hour = 30 min of ban?
    I can barelly play 2 full matches in one hour because all the "dis-conections" problems! Someone that is able to play 3 matches in an hour and choose to ragequit should be banned for a day!

    1st rage quit = warning ( perhaps the person had an emergency) but than it wont repeat it self
    3nd RQ withing the hour = 2 hour ban
    4rth RQ after the ban(no metter how mutch time after) = another warning (lets consider the emergency)
    5th RQ = 5 hour ban
    beyond that every 3 RQ you should get a 1 day ban.
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  6. #6
    Capoupacap's Avatar Senior Member
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    ok but how do you know rage quit is not actually a server error ???

    70% of my disconnection occurs during the 2-3 first minute of a game...The remain30% at the end of a match. I think rage quitter are most likely the one who quit when they know the game is lost
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  7. #7
    if you onlu quit to hit rematch yea there should be a delay for you to re match instantly. If you choose to rage quit live with the 1min30sec penalty
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  8. #8
    You want less rage quitting then Ubisoft needs to quit stacking teams in the 4v4 mode. Not sure what their current formula is atm but there should be no way a zero prestige hero should be in a match with purple/108 gear. Not sure why they didn't add a better matchmaking system. The way it is now it seems that Ubisoft doesn't care if new players or those trying out new heroes get feed to the geared out wolves. That is why I personally bail on some of these matches even before they start. There is no point in feeding kills to the higher geared player that can 1 or 2 shot you.
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