Originally Posted by
Klingenlied
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Honestly, i think this is incredibly complicated with the bigger modes.
I did not yet quit in one of the smaller modes .. well, maybe one or two times, dunno. But why do i quit (rarely so, but i do)?
Well, it's simple: there are games, that just don't work connection wise. It's like you see your enemy before you, suddenly behind you, then there is a dead something of you and another enemy has arrived. Even if it is less extreme like only having extensive lag and being almost unable to react to something, i normally end the game. I wan't to have fun, not enjoy 10 minutes dominion lagfest unable to do anything. Besides, these kinda games normally break apart very fast themselves either, so if I do leave or not, i dunno, but guessing the game would crash itsself anyway.
However, before there is no reliable stability within the games, a penalty would be a bad thing. If you penalize, well, do it for "good connection quality matches with quitters" - if one is capable of filtering those out. Btw, playing with green Nat, cabled connection 100mbit DSL low ping - so there should not be something wring within my network.
Overall, it doesn't work bad though. In the 4on4 modes, 1 of 10, sometimes 1 of 4 games crash, 1 of 20 is not playable and gets left by me.
Ah yes, and do not forget imbalances and stuff. I fear too that leaving players cause games to crash, but some heros have so huge advantages over others, that i can understand people leaving at the beginning of a match. There isnt even the option to quit at the lobby if you really dislike your opposing team setup. And there already are people that do not join matches with pk and stuff.