Orochi too easy to parry
We all know that Orochi has insanely slow attacks, but normally I can get by with only being parried once or twice a match. However I just fought a Berserker who parried EVERY single attack I'd do. Every now and then I could maybe land a top light, but other than that it was just swing > instantly parried > uncounterable guardbreak > heavy. Orochi needs faster attacks and some way to get out of a situation like this. I tried faking some heavies but the zerker's attempted parry would just turn into a heavy against me, and my Orochi wasn't even recovered enough from the feint yet to even block. Parry should have some consequence like deflect does. With deflect, if you mess up you get hit, but parry just throws an attack.
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