I would be very interested in seeing a full and detailed description of how the Faction War works and how the perceived comeback and rubberbanding mechanics work, either in text or video form. The current system where we're kept in the dark leads to a lot of frustration as who wins a round seems entirely outside our control.Originally Posted by UbiJurassic Go to original post
May I add a small but important thing, that should be discussed?Originally Posted by steak0815 Go to original post
Low to medium level gameplay. Lets be honest. Most players, are not top players. We (me included) strive to be better but we have our limits. This needs to be discussed as well, because it us an important factor to matchmaking.
Also bots and bot behavior. This game does have really good bots but they abuse mechanical problems - because they don't know its an abuse. Watching them play, gives you a good direction on what is questionable or maybe not working. Limitless dodging, guard breaking into attacks, revenge mode during attacks etc. All those questionable things are done by bots.
Insight on why certain mechanics are implemented.. For Example the block stance discrepancy and the slower block chain change for some classes.Originally Posted by UbiJurassic Go to original post
Seriously, give us a reason to care.
You want a Warriors' Den which accomplishes several things.
One: Addresses concerns and questions from the player base.
Two: Develops a stronger connection between the community and the Devs.
Three: Tells the community what to expect in the future / what new and exciting things are in development.
Failed on EVERY item.
UbiSoft needs to REALISTICALLY recognize that the game has significant problems - AND THEN -
Ubisoft needs to tell the community what it is doing to address those problems.
Let us know you've read the complaints about the Faction War; tell us when we can expect the Viking maps to return. Explain that you KNOW there are Massive connectivity problems and that you're attempting to find solutions to the huge rage quitting/'error to main menu' game fails that occur every other game.
Having a High Level Dev beat up on noobs is the last thing you wanted to showcase.
Go on Twitch and watch some High Level play - check out iSkys or some of the great European players; swing by YouTube and watch what people like Cartoonz, DaryusP, Oroboro, Praise the Sun, or MrFruit are doing with For Honor to keep their channels vibrant - invite some of those players if you really want to focus on showing gameplay.
If you want to develop better connections between the Devs and your community - do a VLOG - walk around the offices - pop in on what Devs are doing - stop by a meeting and let The_DarkLorde explain what's on For Honor's horizon.
You've got great links to Man At Arms Reforged - highlight those. You've got a promotional department at UbiSoft - use them. Tell us how you're taking steps to make For Honor a premier eSport. Talk about putting together some one vs one, two vs two, or four vs four Tournaments. Hell, even pirate a top ten kills or Survivals off of YouTube and showcase those.
You've got a passionate fan base; share with the community some of the community's ideas for new Heroes - You've got a Community Creations part of the forums - ASK people to contribute stories, CosPlay creations, videos - share some ten year old kid's drawing of Warden that is pinned up in some developer's cubicle - make some personal connections that allow the community to believe that you care.
Yup this exactly.Originally Posted by zide- Go to original post
If it's not completely obvious what needs to be the focus of discussion by this point then Ubisoft is clearly not listening or playing their own game (at least not well).
You have "faction generals", back when I was trying to learn the game better I heard all of them complaining about the same things.
Sacriel seems to have a strong grasp on the game's problems.
Does Ubisoft talk to these guys?
If they aren't talking to these guys and listening to their complaints then what's the point?
Originally Posted by UbiJurassic Go to original post
Seriously? This statement is beyond a slap in the face to consumers who have bought your game, DLC, or spent on real money in the store for items. The only thing more sad is at this point it does not shock or surprise me. Either the community rep's for Ubi don't bother reading about the concerns of the player base in a forum they moderate, or are just as much left in the dark about pressing matters that have been killing the game far before it's launch. I don't know which one is worse.
You have pages upon pages of viable information that states over and over the major issues and concerns of your player base, yet you have the audacity to ask..."what would you want to see in future streams.". Just when I didn't think I could loose any more confidence in this comany, thanks for proving me wrong.
This game will never be an Esport if it never gets a real Server.Originally Posted by UCFierce Go to original post
The community guys need to talk to the division community guys. They had a bad start and learned to ease the pain and keep players updated with real stuff. They slowly learned that hiding everything from the public wasn't a good idea. They learned that hidden changes were not popular, always got data mined and made people angry they hid them. The list goes on and on. Talk to the guys. You also need to work for the community. Sell the devs the idea you should tell us things and so on.