This is also something that we are working to address. We understand that players are having connectivity troubles and have made it a top priority to provide fixes for the issues afflicting connectivity in our future patches. We hope to have those fixes for players as soon as possible.Originally Posted by corazondedelfin Go to original post
No they aren't doing the right things. They are making the game bad. Ive leveled 2 players to prestige 3. Ive been beaten by level 5's OFTEN. On my end its a L2P issue. I never quit. I take my *** whooping like a man. I only wish I could see my fight history so that I could send hate mail to those losers that quit before a match starts or quit right before they lose.Originally Posted by MaxeliusAD Go to original post
Why is it that every discussion about a penalty for leaving always devolves into players crying about disconnection issues when this isn't what the discussion is about.
Yeah, there is an issue with peer to peer that everyone is aware of, but that's not an argument against a leaving penalty for people who voluntarily quit the game on their own accord.
Ubisoft needs to simply implement a system which records when you ALT + F4 or quit via the in-game menu, and create a penalty when you go over a certain threshold deemed unreasonable.
Players need to be punished for leaving games because they are are salty and don't want to lose. It's a video game and sometimes you lose, you're incredibly childish if you think you can get around this.
Punish leavers when the game is BALANCED, not now, not in many weeks. Punish quitters WHEN THE GAME IS FAIR. You cannot force someone to stay in a match he doesnt like for reasons like facing a zerker spamming the **** out of attacks when your character's reaction time is bugged, or when facing any vortex player, or just when not having fun for whatever is the reason.Originally Posted by ArlianDeBias Go to original post
Once the game is really ready to be played by anyone, then you can punish someone for leaving in the middle of a match.
I bet most of people around agrees with me in that.
Poor argument. It's impossible to balance the game to every single players satisfaction, so if Ubisoft is to follow your advice then a leaving penalty will never come into affect.Originally Posted by corazondedelfin Go to original post
Other games such as Overwatch and Battlefield have leaving penalties and they are also not balanced perfectly. The playerbase for those games puts up with having to deal with the consequences for leaving early, why can't this one?
Nobody is forcing you to stay in the match. In fact, nobody is forcing you to play the game in the first place. That doesn't mean you shouldn't face any consequences for leaving the majority of your matches. You're making the game a lot less fun for a lot more people by leaving an excessive amount of games and that needs to be punished.Originally Posted by corazondedelfin Go to original post
I come back to my first point with this. When is this game truly considered balanced and fair? When you say it is? The community is never going to fully agree that the game is balanced, so we should never have a leaving penalty and allow for the repeated offenders to ruin the game for everyone else?Originally Posted by corazondedelfin Go to original post
Ubisoft has already said they are looking into this issue, it's up the players to open their eyes to reason and see that joining the rest of the gaming world isn't such a bad thing.
I don't get all the rage about being "forced" to stay in a match, you don't want to play. Simply show some decency and don't mess up the match for 7 other For Honor mates in the worst case. Since your quit does affect other players and does not work hand in hand with a bot-replacement due to the current technology behind it, just stop it. As many others said, as a Rep 11 Berzerker I get whooped many times by way lower Rep players, sometimes even by no rep players. Rep is primary just an indicator for playtime, secondary for skill.
And regarding the Gearscore it's mainly the revenge thing. BUT, if three ppl keep on hitting me, sorry, they just do deserve my revenge mode, because until today every single player should know, that if one opponent is left, and three teammates are left.. better chances to kill the one by engaging him one after the other and just attack at the right moment, when he has no chance to survive this one or two attacks. If he is good enough to fight all three of them without revenge, well, just give him credit for that, he deserved it, doesn't he?
You're all so freakin' afraid of losing, and I don't get why. Embrace the chance to fight good people, feel good if he is way better than you and you learned something out of the fight. Or feel even better if you beat him. I lose often, but I also win often, I never quit a game, because I don't see any advantage for me in quitting. Whats the advantage? One less Loss in your statistics? The feeling to be a rebel and show Ubisoft, that you had to quit due to the poor machmaking mechanics behind the game? Believe me or not, there are many players out there with no gearscore and no Rep lvl, who play way better than those, you leave the game because of. And those are the ones who appear in a match you call worth to "stay in". I think this is a little bit paradox.
I have more fun losing a match against good players, who showed me, what I should take care of next time better or should get better at, than always getting angry about the need to quit another game early..
I always leave the game if I see a clear advantage on the opponent's side, both in the equipment and in the skill of the game. Yes, yes, I'm a player below the average skill level. The game should bring pleasure to all players, not just dressed and trained maniacs, who can parry any of my easy attacks. Against such players, I always go out to fight them, admitting my defeat.
I did it, I do it and will do it in the future.
I keep getting "an error has occured"Originally Posted by KyleTessada Go to original post
I can hardly play this game since the last patch. Probably people are just getting the same error. I get dropped of more than half my 4v4 matches.Took me about 45 minutes to complete the orders of Wkill 50 soldiers in dominion P v AI) because of constant errors mid match
Beside the equipment, how do you determine the skill of the player? As I said earlier, high reputation is definitely not an indicator for high skill. It just says, that the player played the class for a long time wich does not automatically result in high skill, and since I am not a superior Berserker, yet I almost reached Rep 12 today..Originally Posted by Nhat_ Go to original post
And without skill, the gear isn't that impacting (despite the revenge thing), without gear, the player can own ppl with GS 108 as well and that happens a lot more often than you might think.
My opinion is, that you can't tell the quality of a player by his/her Gearscore and/or Reputation level.
That's the spirit, thats the only way you will learn something in this game or at least the only way wich motivates to get better. Otherwise in school e.g. you just could skip the algebra in math class wich is at first glimpse too difficult, because dealing with it is not worth your time because the algebra will defeat you anyway in every test.. is this a suitable metaphor? Not sure anymore..Originally Posted by Nhat_ Go to original post