Originally Posted by secrecy274 Go to original post
The problem with that is that you can essentially "pancake flip" them to death... and I think everyone can see the problem with that. So to balance that they would need to nerf the Long Arm as well, and he doesn't need any kind of nerf.

No, I prefer it if they just guarantee a heavy after a successful hit with the Long Arm, would make us capable of some good mix-ups. Not like his heavies does that much damage anyway.
Although I totally agree in a 1v1 situation, I think this change will never happen, because to make a heavy confirmed off long arm, you need to increase the time spent on the ground. Which is a major issue in 4v4 modes, as longarm is already very powerfull in that situation.

In my opinion, the only viable change to long arm is to make it hard feintable. No real impact in 4v4, and makes it useable in 1v1 (it is not currently: very reactable, punishable by a free gb, and when it lands it only confirms ridiculous damage).


But then again, the purpose of this thread is not to discuss/fantasize about changes that could happen, but make the best of the lawbringer in his current state.