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  1. #1

    Any advanced tips on playing conqueror? Is warden just better?

    I have his shoulder bash down.. occasionally I'll guard break after a heavy instead of bashing, or light attack. Other than that my only real trick is faking an overhead heavy with a guardstance and then doing a counter riposte if they fall for it.

    I have a lot of experience with other characters and I've never been a slow learner with any of them, but I can't seem to find the trick with this guy. If I use the combo mixup to heavy attack, which is the only way to continue it, competent players ALWAYS parry it. If I do a light, the damage is guaranteed but it's terrible and my options from there are limited. You can't GB right out of a bash, only a heavy, so it's somewhat predictable and relies, again, on them not parrying the original heavy. My only damage against good players comes from a parry GB, in which case im guaranteed only one side heavy which does pathetic damage.

    Even when you have them against a wall, you are guaranteed, what, 2, maybe 3 hits? Then you're out of stamina and it takes forever to recharge. Add to that the fact that his attacks are slow, generally deal no damage, and he can't feint, and I feel like it's always an uphill battle.

    I consider myself a noob with conq but when I compare him to Warden, I just feel like warden has the same skillset only far more dynamic, unpredictable and effective. Conqueror's main strength is supposed to be his tankiness. But really all I see him having is the 100% deferred damage, the ability to stop combo chains, a defensive posture against one attack that doesn't offer a counter attack against 2/3 directional attacks, and high health. All which are very negligible when it comes to the huge advantages of many other characters.

    Again, I'm a noob with Conq. But I've also faced a lot of conqs and the only challenge I ever feel is when I'm not sure whether they're going to guardbreak or bash, which Warden has also except to a much more difficult degree, plus way more options. I consider myself highly advanced with both Warden and PK, certainly not amazing, but with a consistent 70% winrate in duel mode and I realized quickly where I needed to take the characters. With Conq I'm just lost. Pro Conqs, please enlighten me.
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  2. #2
    Originally Posted by HoldenMackolk Go to original post
    I have his shoulder bash down.. occasionally I'll guard break after a heavy instead of bashing, or light attack. Other than that my only real trick is faking an overhead heavy with a guardstance and then doing a counter riposte if they fall for it.

    I have a lot of experience with other characters and I've never been a slow learner with any of them, but I can't seem to find the trick with this guy. If I use the combo mixup to heavy attack, which is the only way to continue it, competent players ALWAYS parry it. If I do a light, the damage is guaranteed but it's terrible and my options from there are limited. You can't GB right out of a bash, only a heavy, so it's somewhat predictable and relies, again, on them not parrying the original heavy. My only damage against good players comes from a parry GB, in which case im guaranteed only one side heavy which does pathetic damage.

    Even when you have them against a wall, you are guaranteed, what, 2, maybe 3 hits? Then you're out of stamina and it takes forever to recharge. Add to that the fact that his attacks are slow, generally deal no damage, and he can't feint, and I feel like it's always an uphill battle.

    I consider myself a noob with conq but when I compare him to Warden, I just feel like warden has the same skillset only far more dynamic, unpredictable and effective. Conqueror's main strength is supposed to be his tankiness. But really all I see him having is the 100% deferred damage, the ability to stop combo chains, a defensive posture against one attack that doesn't offer a counter attack against 2/3 directional attacks, and high health. All which are very negligible when it comes to the huge advantages of many other characters.

    Again, I'm a noob with Conq. But I've also faced a lot of conqs and the only challenge I ever feel is when I'm not sure whether they're going to guardbreak or bash, which Warden has also except to a much more difficult degree, plus way more options. I consider myself highly advanced with both Warden and PK, certainly not amazing, but with a consistent 70% winrate in duel mode and I realized quickly where I needed to take the characters. With Conq I'm just lost. Pro Conqs, please enlighten me.
    In my opinion the Warden is far superior, as the class has great variety in both offensive and defence plus can seriously punish mistakes.

    That said the conqueror is still very strong but the way I see it is that the class focuses more on defence than offence. The way I have had success is not to over egg the attacks, get on or two hits in then back out of distance. If you GB get a heavy attack in on the left or right side (only hit top if opponent is slow to block or knocked down and slow to get up).

    Use your block then lead with a light attack. Remember people expect your to shield bash a lot. Don't over use it or you will be punished.

    I also swing early with a heavy, with the intention to swing again with a second heavy. The first wiffs, people expect me to not lead with the second and they get punished.

    Lastly and this applies to all characters, do not become predictable, use the environment to your advantage (if a wall stops them hitting your left flank, then keep your guard at top or right for example).

    I am by no means an expert with the conqueror, but he is my second main after the Warden.
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  3. #3
    The dash + bash drains stamina even after the enemy is exhausted, you can use that to keep the exhausted almost forever after a couple parries.

    The counter to the dash bash when you're already exhausted is to dodge, so you can mix it up with GB for some free knockdowns.
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  4. #4
    just swing that flail and go for them.. most will try to GB you.. when they get to it.. release! few will try to bait you.. just don´t fall for that.. keep spining.
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  5. #5
    If you've truly got the shield bash mechanics down and you aren't impressed that you should probably move along.

    Conq has his charged heavy attack. Superior block at the start of heavy attacks. His blocks stop combos and his shield bash stuff.
    If anyone is silly enough to heavy attack you then you also get a free GB after a heavy attack block should you not try for the parry.


    The rest of his kit is pretty useless. And apart from charged heavy none of his kit deals much damage.

    Against lower tier players his charged heavy is pretty good. Against higher tier players all you have for offensive options is his shield bash and of course what he gets off in response off blocks and parries.

    If you're coming from PK or Warden or Warlord then you probably won't be too impressed since he only has one flavor of cheese compared to those characters which sport a couple flavors.

    Then again if you are coming from say Raider, then Conq probably seems like a pretty good upgrade... because he is...
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  6. #6
    1)you can feint his heavies at startup by going full guard. you can use this to further mix up your shield charge strings. obviously you need to watch your stamina, but you should be doing that anyways.

    2)you can cancel out of a charged heavy with B (circle on ps4 and idk what on pc) or with a dash. i find that charging the flail makes opponents think one way, and dashing out, even towards them, can throw them off for a moment.

    3)you can dash into an attck. your shield blocks in the direction of your dash. so let's say you're fighting a warden. warden actually has 2 fast moves to worry about. the top light, and the area attack. so you put your shield to the left and call the neutral. you watch carefully for the top light and dash into it, then open up with lights (because a smart warden will be expecting a shield bash and also want to start their vortex. the deflect also gives you the advantage over their top light by a tiny margin.

    i dunno... those are the only advanced tips i can think of. learn the range on your retreating top-heavy and abuse sidestep-attackers like orochi, kensei, PK, and zerk. don't become too reliant on your shield bash, as higher skill players will rarely let you touch them with it. sidesteppers especially will punish you for it. use yourr infinite combo at range to put up a wall and know where your own openings are so you know when to surprise them with a heavy.

    i got nothing else.
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  7. #7
    Originally Posted by Peligrad Go to original post
    If you've truly got the shield bash mechanics down and you aren't impressed that you should probably move along.

    Conq has his charged heavy attack. Superior block at the start of heavy attacks. His blocks stop combos and his shield bash stuff.
    If anyone is silly enough to heavy attack you then you also get a free GB after a heavy attack block should you not try for the parry.


    The rest of his kit is pretty useless. And apart from charged heavy none of his kit deals much damage.

    Against lower tier players his charged heavy is pretty good. Against higher tier players all you have for offensive options is his shield bash and of course what he gets off in response off blocks and parries.

    If you're coming from PK or Warden or Warlord then you probably won't be too impressed since he only has one flavor of cheese compared to those characters which sport a couple flavors.

    Then again if you are coming from say Raider, then Conq probably seems like a pretty good upgrade... because he is...
    The free GB seems to be the only advantage in that you dont have to worry about heavy attacks or feints. Because you basically get an automatic parry just for blocking. The superior block start up seems counter productive to me because half the time it'll trigger that instead of a parry when I meant to parry, which often results in a parry from THEM, especially if im low stam.

    But yeah, i've pretty much moved on at this point. Thanks for everyone's advice in this thread.
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