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  1. #1

    Why the delay in balancing?

    Title. It's been pretty glaring obvious for awhile which heros are vastly underperforming and which ones are destroying the balance. Is there a reason for this long delay? There should have been multiple hotfixes going out, or the first patch should have addressed a few major things wrong. The population is dwindling fast and people are losing hope pretty fast.

    It wouldn't take much to address some of the weaker heros, you have had countless threads offering suggestive input from quite a few players, nothing broken or absurd (If your own team couldn't see it).

    UBI These concerns need to be hotfixed and patched in ASAP if you want any sort of community left besides diehard warden/pk/warlord/orochi mains left. It shouldn't have even taken this long to see some of the underperforming heros need things like slight speed increases, better dodging speed/distances. Faster guard changes. Stamina cost increased on vortex abilities. Stuff like headbutt given a higher stamina cost and slowed down a tad.

    Seriously a lot of us have been nothing but supportive and helping indentify whats making the absurd heros over the top (Zone attacks, bloated kits, offense/defense options) while other heros have horrendous neutral game, and limited options and are becoming quickly 1 sided battles (With only the hop of revenge turning it around, without it you would just get steamrolled by the unbalanced heros)

    Get off your butts and start hotfixing, patching in stuff and moving the game in the right direction. We shouldn't have to wait till june and the game being nearly dead before you decide ok PK/Warden/Warlord mains had their fun lets start fixing things.
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  2. #2
    Oupyz's Avatar Senior Member
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    Dec 2016
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    Originally Posted by PokePokeBleed Go to original post
    Title. It's been pretty glaring obvious for awhile which heros are vastly underperforming and which ones are destroying the balance. Is there a reason for this long delay? There should have been multiple hotfixes going out, or the first patch should have addressed a few major things wrong. The population is dwindling fast and people are losing hope pretty fast.

    It wouldn't take much to address some of the weaker heros, you have had countless threads offering suggestive input from quite a few players, nothing broken or absurd (If your own team couldn't see it).

    UBI These concerns need to be hotfixed and patched in ASAP if you want any sort of community left besides diehard warden/pk/warlord/orochi mains left. It shouldn't have even taken this long to see some of the underperforming heros need things like slight speed increases, better dodging speed/distances. Faster guard changes. Stamina cost increased on vortex abilities. Stuff like headbutt given a higher stamina cost and slowed down a tad.

    Seriously a lot of us have been nothing but supportive and helping indentify whats making the absurd heros over the top (Zone attacks, bloated kits, offense/defense options) while other heros have horrendous neutral game, and limited options and are becoming quickly 1 sided battles (With only the hop of revenge turning it around, without it you would just get steamrolled by the unbalanced heros)

    Get off your butts and start hotfixing, patching in stuff and moving the game in the right direction. We shouldn't have to wait till june and the game being nearly dead before you decide ok PK/Warden/Warlord mains had their fun lets start fixing things.
    Ill fix it for you
    Pk/warden/lord/conqueror/shugoki/the new valk S-tier heroes needs fixing .

    Keep them if u like , fix the other heroes

    First thing to do guardspeed change normalization , most important broken aspect of the game

    After zone attack bug indicator and gb canceling into light

    Then work on balance

    Thanks
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  3. #3
    Originally Posted by Oupyz Go to original post
    Ill fix it for you
    Pk/warden/lord/conqueror/shugoki/the new valk S-tier heroes needs fixing .

    Keep them if u like , fix the other heroes

    First thing to do guardspeed change normalization , most important broken aspect of the game

    After zone attack bug indicator and gb canceling into light

    Then work on balance

    Thanks
    Lol the exact things which could be fixed in the first week without needing that much time to test it like the balance patches. And they still didnt fixed those. That is a shame.
    As much as i like this game i think the devs dont care about it.
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  4. #4
    Connection stability should be priority number one. That aside, figuring out an appropriate fix for character/class balance isn't always obvious (take Blizzard's roll back of Bastion's buff in Overwatch for example). I'd rather wait and it be done right the first time, instead of being given a buff and have it yanked out from under me.
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