Originally Posted by
PokePokeBleed
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Title. It's been pretty glaring obvious for awhile which heros are vastly underperforming and which ones are destroying the balance. Is there a reason for this long delay? There should have been multiple hotfixes going out, or the first patch should have addressed a few major things wrong. The population is dwindling fast and people are losing hope pretty fast.
It wouldn't take much to address some of the weaker heros, you have had countless threads offering suggestive input from quite a few players, nothing broken or absurd (If your own team couldn't see it).
UBI These concerns need to be hotfixed and patched in ASAP if you want any sort of community left besides diehard warden/pk/warlord/orochi mains left. It shouldn't have even taken this long to see some of the underperforming heros need things like slight speed increases, better dodging speed/distances. Faster guard changes. Stamina cost increased on vortex abilities. Stuff like headbutt given a higher stamina cost and slowed down a tad.
Seriously a lot of us have been nothing but supportive and helping indentify whats making the absurd heros over the top (Zone attacks, bloated kits, offense/defense options) while other heros have horrendous neutral game, and limited options and are becoming quickly 1 sided battles (With only the hop of revenge turning it around, without it you would just get steamrolled by the unbalanced heros)
Get off your butts and start hotfixing, patching in stuff and moving the game in the right direction. We shouldn't have to wait till june and the game being nearly dead before you decide ok PK/Warden/Warlord mains had their fun lets start fixing things.