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  1. #1

    PeaceKeeper Revenge Mode - Area Attack spam

    This is a simple suggestion post, I will endeavor to make it quick and to the point.

    When playing any class in the game, entering revenge mode gives you unlimited stamina during the duration. Area attacks, which are triggered for classes by pressing R1+R2 (console, no idea for PC, who plays this game without a controller anyway?) are very stamina hungry. These abilities normally are directionally based so a block from the side should guard them.

    However, unfortunately, the Peace Keeper has an abnormally fast area attack, as fast if not faster than their normal light attack (R1). Currently the best strategy when surrounded by multiple opponents is to use your area attack when revenge mode is activated, which is a viable and good strategy. But due to the speed of the Peace Keeper's area attack, and the stumble inherently coupled by blocking an area attack, every other area attack of the Peace Keeper hits you, and you have nothing you can do about it.

    Block (stumble back) > Hit > Block (stumble back some more) > Hit.

    The Peace Keeper's area attack is a lunge as well, however much farther reaching than your average Warlord, who's attack is very much the same just slower and with a decreased range.

    Having had several of my friends attempt this against myself in closed custom games, there are no viable ways to stop it or even run away. Double dodge roll back does not work on heave classes due to the sheer lunge distance of the area attack, also the Peace Keeper is faster than you inherently, and dodges farther. With unlimited stamina due to revenge, there is no escape.

    The must be nerfed as I doubt this was intended by the developers, but this has been discovered enmass by the community. This exploited ability also breaks the need for any other stat other than Revenge Mode Duration and Revenge Mode Attack. While also stacking Revenge Mode on Injury and Revenge Mode on Attack - coupled with the passive that allows assassin's to gain Revenge on Attack ..... you end up with a "Revenge-Juggernaught" guarenteed to get Revenge every 20 seconds (and projectively even quicker due to me only testing this with a Rep 2 Peace Keeper with 35 rating).

    FIX THIS QUICKLY Ubisoft....

    Hopefully, this does not encourage further exploitation, however I am sure that it will.....


    Athwal
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  2. #2
    Gray360UK's Avatar Senior Member
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    Sep 2015
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    Why should you face no danger when you are trying to gank a Peacekeeper / anyone?

    Also, not being able to escape is not true, I escape every class when it goes into Revenge mode, let's not forget they are outnumbered and on 10% health at the time. They are easily avoided and usually fighting for their lives at the time, not chasing after you.

    The last thing you should be doing is standing in the zone attack spam of someone in Revenge mode, but in another thread on these forums today a guy posted a video of exactly how bloodthirsty people get when they get the smell of blood in their nostrils, people don't even think of not taking on someone in Revenge mode.

    There's nothing to fix. If anything all the other classes need a zone attack as fast / spammable in Revenge mode so they can all make the gankers think twice, which is exacty what Revenge and a zone attack used together are designed to do.

    Too many people take Revenge mode, a large glowing target with unlimited stamina and increased attack and defence that should be avoided, as a special challenge mode mini-game that requires you to not back off or use your brain, but instead intensify your attempts at mercilessly battering the crap out of one person 3 vs 1.

    Complaining that an outnumbered guy in Revenge mode suddenly became dangerous is like complaining that a hedgehog rolled into a ball and it hurt when you touched it's spikes. Working as intended.
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  3. #3
    Most of the time this occurs is in 1v1. Their revenge busts out due to their build type. Besides, I play defensively, doesn't help.

    You clearly lached onto the 4v1 very hard didn't you. The issue is that in a 1v1 it stumbles you, and you cannot even run away as a heavier class. You must play Assassin a lot due to your reactionary post to defend your beloved Peacekeeper....
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  4. #4
    Don't worry ubi will fix this along with matchmaking and connectivity problems in a few months when few thousand of people stay in game.
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  5. #5
    You cant expect people to run away every two hits... cause that's all it takes (2 HITS BLOCKED OR NOT). And it's sad because there are people that wait until they build it up (EVERY TWO F*** HITS)espeicialy noboshi and PK the most op revenge zone attacks that can two shot you. Something needs to be done about this revenge **** I'm so salty about this that I went to mc Donald's and got fries with no SALT NONE! Cuz I HAVE ALL THE SALT HERE **** this ******* I'm on the ******* edge I'm gonna go ape **** the next time I disconnect from this ***** ******* game argghgg😡😡😡😡😡😡😡😡😡
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