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  1. #1

    Coop Sniper Rifle Suppressor Bug

    When joining a coop match and even though my suppressor is on it's sometimes not but only in coop. It seems that the host's game determines whether or not the person who joins is suppressed. A work around is to ask the host to visually check but it's a real pain and prevents you from splitting up as you'll never know if you're suppressed or not.
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  2. #2
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  3. #3
    I'm not sure this is just a sniper rifle issue. Has anyone else noticed even thought a suppressor is on, the weapon is still very loud?

    I think this needs to be looked at across the board for all weapons.
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  4. #4
    AkenoKobayashi's Avatar Senior Member
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    Apr 2016
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    Your weapon is suppressed, in technical terms, but the audio is bugged that when you fire it isn't suppressed. I've seen this as well.
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  5. #5
    My suppressor was on and I was at 200m and it alerts all of the enemies. It's so bad the my coop partner and I made a rule that the person who joins must ask, "am I suppressed" and visually verfify it before firing the sniper rifle. In this case the HTI. This has happened numerous times. I'm not sure if it's a desync issue or an actual bug. I have never had it happen on any other weapon type, just snipers. At least in my experience.
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  6. #6
    TickTak77's Avatar Senior Member
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    Dec 2015
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    I can confirm this is an audio bug.

    Even if you are all suppressed, some of the non-host players will sound as if they don't have a suppressor on.
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  7. #7
    Ubi-Iudex's Avatar Community Representative
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    Nov 2016
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    Thank you all for reporting this bug to us! This is an issue that has been shared along to the team for further investigation.
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  8. #8
    Thank you for submitting the issue to the team. I'd love to be able to play coop again without have to ask "am I suppressed" every few minutes.
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  9. #9
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  10. #10
    It is, in fact, all weapons.
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