What!! Only helps against revenage mode??? You must not be very skilled at using it then. Its only dodgeable when you have space to dodge which is almost never with the maps we play on. A skilled warden will just cancel into GB as soon as they see you side dash so your only option is to back step yourself into a ****ing WALL!!!Originally Posted by Mengtheman Go to original post
So it means I should not be able to GB a dash because it's not a guard stance. Oh wait. Nevermind :3Originally Posted by k1DBLITZ Go to original post
I play with a lawbringer (notoriety 12, so I'm supposed to know how to play a little), and a few times I met wardens which were very well fighting, parrying and countering, and they won against me 50% of the times, so the warden, if well used, can be as dangerous as other classes.
But most of the times, I find people that makes bash-double hit - bash - double hit- and so on, rinsing and repeating indefinitively. This is not the way the game is ment to be played. It is a good thing if this way of playing can no more guarantee to win matches. Learn to play, without counting on this "almost cheat", and you warden will see that it is possible to prevale even in more...honorable way.
Furthermore, it is possible that not all of the classes present the same level of difficulty: it is up to players decide if they want to play with a more difficult class providing also more satisfaction when victorious or maybe choose a class simpler to master.
Great how it is except the guardbreak while swinging part. I hate those spammy Wardens abusing the vortex like total noobsOriginally Posted by k1DBLITZ Go to original post
I don't believe it was intended to do so, as this seems to be the only character affected by the guard break change. The description also clearly states this move is unblock-able, which is not the case if it can be guard broke. Also, if it can be guard broke, there really is little reason to have to "charge it up" to use it.Originally Posted by Mynban Go to original post
The wardens moveset is very small compared to other characters. The zone attack is really the only "surprise" move the warden has in an otherwise straightforward attacking moveset.
There are other characters that have much more menacing combos at their disposal. For example:
- The Conquerer and his unending shield bash, stagger, attack, shield bash, stagger, attack.
- The Warlord and his infinite headbutts.
- The LawBreaker with... what I call his "Pancake Flip" move. He can stab you on the ground, flip you over his shoulder, then stab you on the ground again and flip you back to other side, infinitely.
- The Valkrie with her infinite unblockable sweep attack that causes you to fall down.
And these are just a few that I can think of off the top of my head as I reply to this post.
I can do this too, watch:Originally Posted by Blacklord1978 Go to original post
I play with a warden (notoriety 12, so I'm supposed to know how to play a little), and a few times I met lawbringers which were very well fighting, parrying and countering, and they won against me 50% of the times, so the lawbringer, if well used, can be as dangerous as other classes.
But most of the times, I find people that makes stab on the ground, flip over, stab on the ground, flip over so on, rinsing and repeating indefinitively. This is not the way the game is ment to be played. It is a good thing if this way of playing can no more guarantee to win matches. Learn to play, without counting on this "almost cheat", and you lawbringer will see that it is possible to prevale even in more...honorable way.
Furthermore, it is possible that not all of the classes present the same level of difficulty: it is up to players decide if they want to play with a more difficult class providing also more satisfaction when victorious or maybe choose a class simpler to master
So they should just change it to "Guard Break - press X to interrupt all dashes, attacks, unblockables, and feats"Originally Posted by BanzaiSuitGuy Go to original post![]()