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  1. #11
    Aarpian's Avatar Senior Member
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    Conqueror is extremely strong at high level, definitely top 3.
    Really the matchups looks like this:

    PK>Conq
    Warlord>PK (narrowly)
    Conq>Warlord

    Warden gets an honorable mention but runs a close 4th (and is beaten quite handily by the conqueror for the same reasons he beats warlord).
    The problem is almost all of his strength is in his shield bash and his glitches. His base kit is absolutely garbage and it leads to extremely 1-dimensions play, since any deviations from optimal are very risky or carry inherent punishes (like destroying his stamina).
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  2. #12
    Aarpian's Avatar Senior Member
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    Originally Posted by XenoWraith Go to original post
    Assuming you're not playing an assassin hero, you side dodge and light attack/guard break. Rinse and repeat every time he shield bashes. If he enters all guard, just guard break him. He is the easiest hero to beat in this game.
    If you dodge attack a conq in reaction to his shield bash, he can block or parry the attack.
    He can still tech guard breaks while in all guard.
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  3. #13
    Originally Posted by Aarpian Go to original post
    Conqueror is extremely strong at high level, definitely top 3.
    Really the matchups looks like this:

    Conq>Warlord

    Warden gets an honorable mention but runs a close 4th (and is beaten quite handily by the conqueror for the same reasons he beats warlord).
    LOL really ....Pls all you can say but not that conqueror is better that Warlord ...

    Warlord have a lot of tools(uniterruptable,fast and most damaging area attack, 20 mt push, reactive attack from allblock...) and a faster version of Sb+Light
    I really want to know, how a conqueror beat a equally skilled Warlord in your mind ...really.

    Warden have a better version of SB as well and can counter SB, better area (every class have a better area XD), fast light attack, and damage.
    The only way to beat an equally skilled warden is hope that he fall in feint (and is really tedious feint with conqueror) cause SB can just be punish by charge or headbutt, and so you are left with nothing else than wait and hope for a parry or to try to punish their headbutt/charge.
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  4. #14
    Aarpian's Avatar Senior Member
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    Originally Posted by lionardudu Go to original post
    LOL really ....Pls all you can say but not that conqueror is better that Warlord ...

    Warlord have a lot of tools(uniterruptable,fast and most damaging area attack, 20 mt push, reactive attack from allblock...) and a faster version of Sb+Light

    I really want to know, how a conqueror beat a equally skilled Warlord in your mind ...really
    Because conqueror can complete negate any damage from being headbutted and get a free shield bash if the warlord ever tries to follow it up with a stab, so long as you have stamina.

    Maybe not at your level where people don't know how to, but at the top tier, this is how it goes. Warlord is forced to rely on raw attacks and lucky guard breaks to get damage in against a conqueror.
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  5. #15
    Originally Posted by Aarpian Go to original post
    Because conqueror can complete negate any damage from being headbutted and get a free shield bash if the warlord ever tries to follow it up with a stab, so long as you have stamina.

    Maybe not at your level where people don't know how to, but at the top tier, this is how it goes. Warlord is forced to rely on raw attacks and lucky guard breaks to get damage in against a conqueror.
    Yeah but Warlord dont rely only in headbutt .....conqueror almost rely only in SB trought, is that the problem XD
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  6. #16
    Originally Posted by Aarpian Go to original post
    Because conqueror can complete negate any damage from being headbutted and get a free shield bash if the warlord ever tries to follow it up with a stab, so long as you have stamina.

    Maybe not at your level where people don't know how to, but at the top tier, this is how it goes. Warlord is forced to rely on raw attacks and lucky guard breaks to get damage in against a conqueror.
    Yeah but Warlord dont rely only in headbutt .....conqueror almost rely only in SB trought, is that the problem XD

    Lucky guard Breaks, raw attack .....an area attack that do 33 dmg ..... uninterruptable heavy.... reactive attack from allblock ....push that can lead to istantkill.....far from RAW

    Conqueror have low dmg uncharged heavy 23 dmg, called charged heavy (that negate the ability to parry or CGB while charged) that can be land only by softfeint...

    Warlord are in almost every finals of tournament, go figure why there wasnt conqueror if they counter Warlord so easy.
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  7. #17
    Aarpian's Avatar Senior Member
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    Originally Posted by lionardudu Go to original post
    Yeah but Warlord dont rely only in headbutt .....conqueror almost rely only in SB trought, is that the problem XD

    Warlord are in almost every finals of tournament, go figure why there wasnt conqueror if they counter Warlord so easy.
    Everything else the warlord does is punishable, so the conqueror has a huge advantage.

    And there was a conqueror in the finals. And he beat multiple warlords to get there. And it was me. Twice.

    You see Warlords in every final for 2 reasons: 1 is Petemoo, the other is because they beat PK, and PK beats everyone else and is a lot more common. There are only 3 competitive conqueror players at the moment, and that's me, Barace_ and LegionUnchained. It's always a PK who knocks them out.

    *edit: You can tech guard breaks, you can parry raw attacks, his zone attack does 25 damage not 33, his heavies are interrupted by shield bash and can be easily parried.
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  8. #18
    Originally Posted by Aarpian Go to original post
    Everything else the warlord does is punishable, so the conqueror has a huge advantage.

    And there was a conqueror in the finals. And he beat multiple warlords to get there. And it was me. Twice.

    You see Warlords in every final for 2 reasons: 1 is Petemoo, the other is because they beat PK, and PK beats everyone else and is a lot more common. There are only 3 competitive conqueror players at the moment, and that's me, Barace_ and LegionUnchained. It's always a PK who knocks them out.

    *edit: You can tech guard breaks, you can parry raw attacks, his zone attack does 25 damage not 33, his heavies are interrupted by shield bash and can be easily parried.
    Same to the conqueror attack if you put in this way .... minus the fact that you have to react to less things ....cause conqueror can do less things .... if you parry his heavy and dodge his SB tech his GB. in a perfect world nobody do dmg...

    *edit Yep but conqueror heavy are interrupted by a light or headbutt XD even SB is interrupted by a light if you hit on other side then the dash.
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  9. #19
    Aarpian's Avatar Senior Member
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    Originally Posted by lionardudu Go to original post
    Same to the conqueror attack if you put in this way .... minus the fact that you have to react to less things ....cause conqueror can do less things .... if you parry his heavy and dodge his SB tech his GB. in a perfect world nobody do dmg...

    *edit Yep but conqueror heavy are interrupted by a light or headbutt XD even SB is interrupted by a light if you hit on other side then the dash.
    Doesn't matter if he dodges shield bash, it can't be punished. Only a complete fool would throw out a raw heavy against a good opponent.

    Top level conq vs warlord matchup is just two walls staring at each other hoping to get in a stray light attack or shield bash. The warlord has all the work to do since the conqueror doesn't need to focus on anything except blocking and using the appropriate tech on headbutt. His hopes are basically pinned on trying to throw out a light attack as you dodge, and in the correct direction.
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  10. #20
    I just want to say that the Conqueror can indeed Parry while charging the heavy attack. Just release the heavy attack when you would normally do a parry. It will parry the attack and immediately perform a counter-attack. Cool stuff. You can do the same thing with regular heavies, but the timing is different and not really consistent IMHO.

    And I was always wondering about high tier play... I can beat people who can't dodge/block/parry easily. But I also have a hilariously hard time with players who know exactly when to dodge, they keep parrying my heavies and blocking most of my lights, and keep interrupting my bashes. So I'm not sure how can high tier players not handle Conquerors, when it looks like the class is so predictable. I'm genuinely interested in the answer.
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