For people who will say these are not bug, all is in the title.
First of all, the fact that after being parried you won't be able to counter a guard break is the worst bug/feature in this game.
For this one i'm praticly sure it's a bug because AI are able to, but ok maybe it's not. But still i found it totally stupid because you already lose a lot of stamina and the guy who parry get 0 damage so without the bug it's already a good thing to parry. And the most important thing about that is being guard breaked is, in some situations, just fatal. So yes for me it is obviously a stupid thing if it is a feature.
Then some AOE (wardens, peacekeeper, oroshi and maybe more) show for less than one second an attack incoming from top but then do the AOE attack on the side, on the same action and stupidly fast. For me it's a bug but maybe not, for the worst.
The warden can cancel vortex into a guard break, it is written no where he is able, also the valkyri is able to cancel his vortex AND IT IS WRITTEN. So for me it's a bug but maybe not, for the worst.
The warden top light attack and AOE are atrociously fast, but there it is my opinion, but still i found it stupidly overpowered.
The peacekeeper AOE + cancel + AOE infinity chain in revenge mode is a fuc**** joke, i don't know what i can say about that...
There are all the reasons why i think this game is trash actually, still good, but totally killed by these BUG or maybe features, for the worst.
Woke up devellopers please, try your game, get a lil bit of mind.
Well, GB after a parry is fine. People should be rewarded for doing a parry. And draining peoples stamina is not reward enough. So damage is fine.Originally Posted by Weedjox Go to original post
I agree with you, that they should fix the Zone attack indicators.
Warden vortex is too good and needs a fix. There's only one way to get out, and that's back roll.
Warden top light is fine.
Peacekeeper spam in revenge mode is easy. You need to block in 1 direction. Ain't really that hard. You know she's gonna spam..
But parry don't give you only the way to damage, it give you the way to guard break and SO push the guy to death with environement, it's what i was talking about and why i think it's obvsiously too much. If it was only giving free damage, that could be fine, but that's not only that. Sorry for my english. Also i noticed after parrying someone you can light attack for free and it's how it should be done i think ... free guard break is really really too much, think about it a lil bit more please...
Haha you are funny. You say that, with no arguments, looks like a troll.Originally Posted by Bob__Gnarly Go to original post
If you think an AI is able to do something but a player can't is normal, then there is enough talk with you![]()
No arguments needed. Every single thing you mentioned is not a bug, what needs to be explained further?Originally Posted by Weedjox Go to original post
Everything you mentioned is doable by both the player and the AI, so where's the bug?
Are you stupid or something ? I just said an AI is able to counter a guard break after being parried while a player isn't able to. Did you just even read what i said ? Wooow it smell the epic troll...Originally Posted by Bob__Gnarly Go to original post
And yes you need arguments because you have no real idea if these things are bug or not, same as me. Also it is why i written on the title that if these things are not bug then the game is just a ****.
Still my opinion and neither me or you know if these are bug, so please stop being a troll by speaking as if you are a developper, you are not.
That happens way too often..Originally Posted by Weedjox Go to original post